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Subject: Any Eurogames with the fluffiness of Monopoly rss

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Philip Thomas
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You may not get many replies here. Euro gamers views on Monopoly are typically unsuitable for family viewing, so admitting that a game shares elements with it is like nominating that game for destruction.

If you play Settlers with the predetermined setup you can sit down and play. Of course, if you try to buy anything you will need some rules explanation- but that is true of Monopoly too.

Attila works if someone who has played before goes first.

Actually I think Evo qualifies too.
 
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Jim Cote
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Tongiaki is a game you can just start playing and explain how it works as you go. Players will know how to play after a couple of turns.
 
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pronoblem baalberith
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Is it just me or do my balls itch?
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Ticket to Ride, without a doubt.
 
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Have faith
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pronoblem wrote:
Ticket to Ride
yes
 
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...sure...
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Noord Brabant
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pronoblem wrote:
Ticket to Ride, without a doubt.

indeed
 
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John So-And-So
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You and the Cap'n make it hap'n
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Yeah, Ticket to Ride.
 
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pronoblem baalberith
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Strange... he owns it. I guess he's looking for other suggestions.
 
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Ray
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You'll never get a Eurogame as quick to learn as Monopoly because of the way Monopoly is played. Monopoly is inherited knowledge, that is people sit down with parents and family and they play based on what they remember or what parents teach them (my Dad taught me how to play Monopoly and I never read the book). Some folks may reference the rulebook to answer rule disputes, but otherwise its all from memory or what is taught by the family elder. This is why new games still don't compete with Monopoly and other traditional games in the non-gamers household: reading rules for them is "work" and people only want to learn games that someone can teach them and they saw being played as children.

That said two excellent roll and move Eurogames that I've enjoyed are Basari and Tuchulcha.

 
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Richard Irving
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wtrollkin2000 wrote:
You'll never get a Eurogame as quick to learn as Monopoly because of the way Monopoly is played. Monopoly is inherited knowledge, that is people sit down with parents and family and they play based on what they remember or what parents teach them (my Dad taught me how to play Monopoly and I never read the book). Some folks may reference the rulebook to answer rule disputes, but otherwise its all from memory or what is taught by the family elder. This is why new games still don't compete with Monopoly and other traditional games in the non-gamers household: reading rules for them is "work" and people only want to learn games that someone can teach them and they saw being played as children.


This hits the nail on the head
We learn Monopoly from our parents and/or older brothers and sisters--and they usually get numerous rules either:
- wrong (if you fail to collect rent its due until the SECOND player after the landee rolls the dice),
- left out (How many you auction o property after they aren't immediately purchased or 10% interest when you pay back a mortgage)
- added (Free Parking Jackpot).

The game is much better when played according to the rules in the rulebook--if you can find them. Usually they are lost too.

Though maybe in our families some other game will take the place of Monopoly and be transmitted by inherited knowledge.
 
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Jim Cote
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Other possibilities:

Cartagena
Pingvinas (Hey! That's My Fish!)
Verflixxt! (That's Life!)
Coloretto
6 Nimmt

Medina - This one is deeper than it looks, but you could almost teach it on the fly.
 
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pronoblem baalberith
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Alhambra
 
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Frank Strauss
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I think nearest to monopoly is Hotel.
http://boardgamegeek.com/game/1502
Very easy even for kids, short Rules and movement by dice.
 
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Philip Thomas
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I am going to stand by Evo.

Monopoly with the rules in the Rulebook is not a much better game. At least, not if you think much better implies 2 or more rating points better. IMHO.
 
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Patrick Dignam
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Coloretto and 6 Nimmt.

Its not a Euro...but Fluxx is pretty much sit down and play.
 
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Mike Haverty
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At the filler level of play, I'd add High Society and Guillotine.
 
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Philip Thomas
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Well,yes Fluxx is. Hey, we can add Tic-Tac-Toe, Snakes and Ladders and Candyland to the list on that basis. Need I go on?
 
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bob weaver
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2 of my favorite games with rules that are easily understood because they make sense with the theme of the game: o zoo le mio (plays well with 2-4 and learn as you go) and san marco (3-4 meant for 3, can't reccommend with 4, more explanation to begin with but then little to no rule reviews once playing). if you found the rules for ticket to ride what you are looking for i have found these two with new players to take less explaining and with fewer questions asked once playing.
 
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Brian A
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Ra.

All information public so you can advise a player as you go but leave decisions up to him.
Only two choices at any one time (if you don't have a god tile).
Recently re-released.

Now is it fluffy? . . . not sure what is meant by that.
 
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Denise Lavely
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It's not a true Euro. But if you are looking to help people make the transition, try I'm the Boss! It starts with the roll and move mechanic, which people are familiar with already, and then adds some simple action cards, which will also not seem too far out of the realm of American games. Then it adds some really nice screwage and negotiation - I wouldn't suggest it for overly sensitive types, but it's great for moving people up, and takes about a minute to explain the rules.
 
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Barak Engel
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Power Grid.

No, really, this is a game that has become one of my favorite gateways, and practically every single person I teach this to says at some point "you know, this reminds me very much of Monopoly" (and they mean it positively of course).

It's easy to pick up and get into, easy to teach, fun to play, approachable, and just seems to "click" with a lot people.
 
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old bag
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Sword & Skull, not a Euro, but lots of comments on it liking it to Talisman/Monopoly
 
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Tallyhoyall wrote:
Sword & Skull, not a Euro, but lots of comments on it liking it to Talisman/Monopoly


Agreed. This may be a best choice. Which makes me wonder... why does it have to be a "Euro"? If it's a game and it's enjoyed and generates more interest in the new players, is it less of a positive experience if it wasn't created by a European designer? Or designed and produced in such a manner to be labeled "Euro"?

Not all good wine comes with a cork, not all good beer comes in a brown bottle... games are like that aren't they?
 
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Jen Kuipers
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tornadog wrote:
I agree TTR belongs here which is why it was one of the first games I got. Any more???


Elfenland
Dragonland
Wolly Bully (http://www.boardgamegeek.com/game/3243/Guerre+des+Moutons%2C...)
Blokus
Clans
Cartegena
Alhamabra
Pirate's Cove
Diamant
Fist of Dragonstones
 
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