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Subject: The shortest, simplest Gettysburg game ever? rss

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Edmund Hon
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http://web.295.ca/danabbott/g63.html

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Was George Orwell an Optimist?
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Either that or the longest, most tedious rule set for a coin flip ever. It could serve as a test for how long you read before you know you've been had.
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Lucius Cornelius
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Feels a little scripted but still an excellent intro wargame! thumbsup
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Was George Orwell an Optimist?
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sullafelix wrote:
Feels a little scripted but still an excellent intro wargame! thumbsup

More like an intro to an intro. If you're intimidated by the number of counters in Strike Force One, this may be the answer.
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Roger Hobden
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Best CRT ever !

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Should be incorporated into most wargames presently available.
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Bruce Jurin
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For a real very simple Gettysburg game, you can try Harvest of Death on day 2 of the battle. Surprsingly good and very fast! I haven't played even a small percentage of the Gettysburg games out there, but I'd be surprised if there is a smaller, easier Gettysburg game that is still a 'real' wargame.

http://www.boardgamegeek.com/boardgame/3691/harvest-of-death...
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Greg S
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I'd recommend Cemetery Hill: The Battle of Gettysburg, 1-3 July, 1863, if you can find it.
 
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Pete Pariseau
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This is my fave for short, simple G'burg:

Gettysburg (125th Anniversary edition)


It really should be reprinted by somebody next year for the 150th anniversary.
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Roger Hobden
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Taskforce 58 wrote:


I am curious. How did you find this gem of a game on the internet ?

EDIT: reread the rules again. Very tight rules, well written, except for the fourth item of the Design Credits which is obviously redundant. shake
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Mike Hoyt

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Mallet wrote:
Taskforce 58 wrote:


I am curious. How did you find this gem of a game on the internet ?


sure looks like webgrognard
 
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Sim Guy
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Breunor wrote:
For a real very simple Gettysburg game, you can try Harvest of Death on day 2 of the battle. Surprsingly good and very fast! I haven't played even a small percentage of the Gettysburg games out there, but I'd be surprised if there is a smaller, easier Gettysburg game that is still a 'real' wargame.

http://www.boardgamegeek.com/boardgame/3691/harvest-of-death...

Indeed! One of the best little games on the subject that I've ever played.
http://www.boardgamegeek.com/thread/676868/harvest-of-death-...

Little Round Top comes close,
http://boardgamegeek.com/thread/785570/little-round-top-just...
but HoD was more fun.
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Eric Brosius
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I hope he does games on Waterloo and the Battle of the Bulge!
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Jonathan Townsend
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LOL !
 
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Lee Trowbridge
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Ah, yes, very good. But the designer missed the opportunity to add a little color to the victory conditions by detailing the larger implications of the various possible outcomes of the battle. Let me humbly offer the following:


CSA victory: Emboldened by (yet another) decisive victory over the Army of the Potomac, the Army of Northern Virginia roams the countryside, forcing the shattered Federal forces to retreat to fortified positions. The eventual Federal buildup, his own extended and vulnerable supply lines and the need to send troops West after the fall of Vicksburg leads Lee to the decision to return in triumph to Virginia. The morale boost engendered by their victory enables the Confederate forces to sustain their resistance against ever increasing Federal resources for a further two years of war before succumbing to ever increasing Federal might.

Draw: Weakened by losses, yet unbowed, the Army of Northern Virginia abides a while in Pennsylvania. The Army of the Potomac, similarly suffering from its own losses stays in close contact, but does not force a renewed battle. Recognizing the inadequacy of his supply situation and compelled to send troops West after the fall of Vicksburg, Lee returns to Virginia. Bloodied but unbroken, Confederate forces in the East sustain their resistance against ever increasing Federal resources for a further two years of war before succumbing to ever increasing Federal might.

CSA Defeat: Morale weakened but not broken by the loss of the battle, the Army of Northern Virginia withdraws from the field of battle. Recognizing the inadequacy of his supply situation and compelled to send troops West after the fall of Vicksburg, Lee returns to Virginia. Bloodied but unbroken, Confederate forces in the East sustain their resistance against ever increasing Federal resources for a further two years of war before succumbing to ever increasing Federal might.
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Jeremy Fridy
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Peter Pariseau wrote:
This is my fave for short, simple G'burg:

Gettysburg (125th Anniversary edition)


It really should be reprinted by somebody next year for the 150th anniversary.


I remember getting this at a garage sale and being really impressed with it for what it was.
 
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Robert Carroll
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Taskforce 58 wrote:


How is this NOT in the BGG database?

Blasphemy . . .
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Magister Ludi
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I think that the Confederates have been grossly overrated in this game and should have combat values reduced...after all, Lee and the ANV were hardly at the top of their game in this battle.
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Bill Eldard
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Aussie550 wrote:
I think that the Confederates have been grossly overrated in this game and should have combat values reduced...after all, Lee and the ANV were hardly at the top of their game in this battle.




 
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