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Subject: Playtest 03 rss

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Hans Otto
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Hello and welcome to another playtests of Tactical Conflict. I played this round with OSU-gt, a free virtual boardgame software. The game was played without cards. Lets start:


Turn 0: The money amount is 27, those are the units the players purchased:
Hans (left): 2 Tanks, 2 Rocket Launcher, Jeep, Laser Tank
Peter (right): 2 Spider Tanks, 2 Fire Tanks, Jeep, Mechanic


Turn 3: Both players head for the highground in the middle. Hans tries to destroy the lonely Jeep from Peter in the north while using the building as protection (Laser Tanks can shoot through buildings).


Turn 9: Hans manages to take out the opposing Jeep but takes 1 damage on his Laser Tank and retreats. Because Hans has with his Rocket Launchers a good position and controls the middle area of the map, Peter tries to move south and attack from there.


Turn 11: Hans plays aggressive with his both Tanks and one Rocket Launcher and tries to stop Peters approach.


Turn 14: With a good high ground advantage Peter manages to destroy two of Hans' Tanks. With his advantage he continues to get near the opposing Rocket Launchers.


Turn 17: Peter can finish of the Laser Tank but looses one of his Spider Tank in the process. Hans' Jeep is way out of position, the plan attacking the Mechanic from behind failed.


Turn 21: Hans splits up his army and moves one Rocket Launcher on the other side of the river to take advantage of its far attacking range.


Turn 24: Peter can owerwhelm Hans' units in the middle and destroys one Rocket Launcher and the Jeep. His chances to win the game became really high in this turn.


Turn 28: Hans desperately tries to escape with his Rocket Launcher and attack Peters units from far away. But Peters army is too strong and he can destroy Hans' last unit and wins the game.
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Thea Stella
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looks cool! you made me suspicious about this game
 
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