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Elder Sign» Forums » Variants

Subject: Adjusting the Difficulty: Modding the Mythos Deck rss

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While I've loved Elder Sign so far, I have noticed (after a lot of play) that the difficulty in this does in fact need modification.

Below is the 18 card deck that I've found to be the optimal difficulty rubric. Depending on the number of players, up to four additional cards may be added to the main Mythos Deck from the sideboard at random at this ratio:

1-2 players: 1 card
3-4 players: 2 cards
5-6 players: 3 cards
7-8 players: 4 cards

MAIN DECK:
A Heavy Burden / Amid the Stillness
Horrible Monsters / Reveal a Secret
Person Possessions / Bring Good Fortune
Strange Sights / In the Lurking Shadows
Strange Sights / Before the Storm
Strange Sights / Of a Poisonous Trap
Sudden Terror / Amid the Stillness
The Arcane Art / Closes the Doors
The Right Tools / Create a Rift
The Stars Align / Above Dark Clouds
The Stars Align / Above an Open Door
The Stars Align / Amid the Stillness (x4)
The Stars Align / Before Reason Fails
The Stars Align / to Bring Forth Horrors
Too High a Price / To Bring Forth Horrors

SIDEBOARD:
A Warning / Of a Conspiracy
A Warning / Of a Curse
A Warning / Of a Dark Prison
A Warning / Of Living Nightmares
A Winding Trail / To Bring Forth Horrors
Be Prepared / for Living Nightmares
Eldritch Knowledge / In a Disturbed Mind
Esoteric Devices / Reveal a False Trail
Keep Friends Close / When Memories Fade
Madness Takes Hold / To Bring Forth Horrors
Shadowy Entities / Amid the Stillness
Strange Sights / Amid the Stillness (x2)
Weakness Shown / Amid the Stillness

---

One of the biggest problems with the original deck construction is that the deck is broken into 5 types of cards:

"Add 1.."
"Either add..."
"Add 1 unless..."
"A monster appears!"
and
"No immediate effect"

The last three types are ones that rarely add doom tokens because of their effects, especially the "Add 1 unless...". Most of those conditions are easily bypassed and (at least in my games) rarely seem to be of any threat, just minor nuisances.

There are however, some VERY powerful "A monster appears!" cards, which are included in this improved deck, the rest are sideboard.
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William Garramone
United States
Nashville
Tennessee
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When I get the chance, I have completely re-written a host of house-rules that make the game much more interesting than they are now. As usual, I will post them when I get the chance.
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Gert Hansen
Denmark
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Finally a fix that is simple and works. Why didn't I think of this

I just put a coloured dot on my "evil" half of the Mythos deck so I can easily seperate and prepare the deck.

A cooperative game shouldn't be as easy as vanilla Elder Sign turns out to be.
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Lord Klöterich
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i had the same idea to split the mythos deck to raise the diffculty.

My deck looks a little different


main deck (16 cards):

A Warning / Of a Conspiracy
A Warning / Of a Dark Prison
Eldritch Knowledge / In a Disturbed Mind
Keep Friends Close / When Memories Fade
Strange Sights / In the Lurking Shadows
Strange Sights / Before the Storm
Strange Sights / Of a Poisonous Trap
Sudden Terror / Amid the Stillness
The Stars Align / Above Dark Clouds
The Stars Align / Above an Open Door
The Stars Align / Amid the Stillness (x4)
The Stars Align / to Bring Forth Horrors
Too High a Price / To Bring Forth Horrors



Difficutly modificator to make the game easier (the more cards you add, the easier the game gets):

A Heavy Burden / Amid the Stillness
A Warning / Of a Curse
A Warning / Of Living Nightmares
A Winding Trail / To Bring Forth Horrors
Be Prepared / for Living Nightmares
Esoteric Devices / Reveal a False Trail
Horrible Monsters / Reveal a Secret
Keep Friends Close / When Memories Fade
Madness Takes Hold / To Bring Forth Horrors
Person Possessions / Bring Good Fortune
Shadowy Entities / Amid the Stillness
Strange Sights / Amid the Stillness (x2)
Weakness Shown / Amid the Stillness
The Arcane Art / Closes the Doors
The Right Tools / Create a Rift
The Stars Align / Before Reason Fails
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