We are booybay board game cafe located at 2nd floor, 94 hay street, Sydney. Now we have LCG league on every Monday night.
All competitive Living Card Games will be played in league, which includes A Game of Thrones, Call of Cthulus, Android:netrunner, Warhammer: Invasion, and incoming Star Wars!
Entry fee will be $6 each player each night.
Every first Monday of month, we will give away every player the relative store credits as prize(which depends on prize pool), top 3 will get special gifts.
About the league points:
Each game played then lost/tie:+1
Each game won:+3
Each brand new player brought per night: +2
Every last Monday of month will be monthly tournament(extra pts):1st place:+7, 2nd:+5, 3rd/4th:+2.
4 Games maximum per night with swiss paired play. It starts from 7:30pm.
At the first Monday of month, new league will start and empty earlier league points.
Every player brings your own deck, official ban/restricted list on FFG site applies. For netrunner players, you must bring 1 corp and 1 runner decks and play them both as 2 games.
Awesome, I will spread the word!
Last night we had 5 people playing Netrunner LCG, finally Michael got 40points! He used Shaper and Wayland deck.
We used the official score system:
The winner of each match is the player with the most match
points at the conclusion of the match.
The winner of a game scores 10 match points. The loser of a
game scores match points equal to the number of agenda points
he or she had at the time the game ended.
At the conclusion of the match each player totals up the match
points he or she scored in both games, and the player with the
highest total wins the match.
At the conclusion of each match, players are awarded prestige
based on their results. For each game a player wins during
his or her match, he or she gains 2 prestige. The winner of the
match also gains an additional 2 prestige. Thus, the potential
maximum amount of prestige that a player can gain each round
is 6. Remember that you still gain prestige for winning a game,
even if you lose the match.
Going to Time
Players play both games over the course of 65 minutes. The
second game is not started until the first game is completed.
If time is called and neither player has achieved victory in
the current game, then play continues until both players have
completed one turn. If victory has still not been achieved after
the final turn, then no one wins the game and the players
score match points based on the number of agenda points they
currently have. Players then total up their match points like
normal to see who won the match.
In the case of an unfinished game, players split the prestige
for that game (each gaining 1 prestige).