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Runebound (First Edition)» Forums » Variants

Subject: Simple Option for Anti-Town Scumming & Solo Play Thoughts rss

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Jesse Herro
United States
Wilsonville
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Roll 1d10 each market phase in a town:

9+ = discard an event card to the doom track.

The discarded card's colour is determined same as a wandering monster's colour is determined.

Each consecutive turn ended in the town, add +2 to the roll.

If you find that too easy, have the initial discard at 8+ or 6+ with the increment at +3 or +4.

Also reccommend:

1. Using wandering monster rules and adding a doom counter with 3 cards (original +2) instead of two in the solo game rules as written.

2. Allowing refresh of items between each red challenge in the end game.

Forbin out.

ninja
 
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Simon Woodward
New Zealand
Hamilton
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a.k.a. The Shire
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Are those last 2 suggestions for the solo game? Did you find the endgame too difficult as written?
 
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