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Android: Netrunner» Forums » News

Subject: Android: Netrunner wins the Golden Geek 2012 Best Card Game award! rss

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El-ad David Amir
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http://www.boardgamegeek.com/thread/886607/2012-golden-geek-...

Plus Best Two Player Game.
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Kristian Čurla
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Saw it coming whistle
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Scott M.
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It deserves it. The game is unique in its style and play.
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Anthony Martins
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Yey!

It is a fantastic game. One of the few games that I find more and more fun with every play.
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Two games, winning in five categories, are from Richard Garfield:

Android: Netrunner
King of Tokyo
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Ludovic schmidt
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Spendrik wrote:
Two games, winning in five categories, are from Richard Garfield:

Android: Netrunner
King of Tokyo


A:N isn't from Richard Garfield ...
 
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Philip Goldfarb Styrt
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wormhole surfer wrote:
Spendrik wrote:
Two games, winning in five categories, are from Richard Garfield:

Android: Netrunner
King of Tokyo


A:N isn't from Richard Garfield ...


Technically, it is, because Netrunner is...
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Brandon M
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wormhole surfer wrote:
Spendrik wrote:
Two games, winning in five categories, are from Richard Garfield:

Android: Netrunner
King of Tokyo


A:N isn't from Richard Garfield ...


He's credited as a designer for obvious reasons. He's actually the only person credited as the designer on the box.
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El-ad David Amir
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wormhole surfer wrote:
Spendrik wrote:
Two games, winning in five categories, are from Richard Garfield:

Android: Netrunner
King of Tokyo


A:N isn't from Richard Garfield ...

His name is on the box.
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Robbie M.
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wormhole surfer wrote:
Spendrik wrote:
Two games, winning in five categories, are from Richard Garfield:

Android: Netrunner
King of Tokyo


A:N isn't from Richard Garfield ...

Fail
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Ludovic schmidt
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think what you want.
read and trust what you want

the word "original" refers to Netrunner CCG not A:N ...
 
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El-ad David Amir
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wormhole surfer wrote:
the word "original" refers to Netrunner CCG not A:N ...

The rules are almost identical and several cards have been reprinted, either verbatim or with minor changes. FFG has highlighted Garfield's contribution multiple times in their news articles. While FFG's team developed the game significantly, the design is Garfield's.
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Agent 57
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The rule book credits him as well as the box. Lukas Litszinger (Sp?) is credited for further design and development if I remember correctly. The core mechanic was Richard's, the were some adjustments made, but almost nothing in regards to core mechanics, mostly in deck building.
 
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Ludovic schmidt
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Agent 57 wrote:
the were some adjustments made, but almost nothing in regards to core mechanics, mostly in deck building.


sorry but i have to disagree.

But anyway that's not the subject of this topic ...

I am pleased that A:N reached this place, that's a good game and it deserves it
 
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Ludovic schmidt
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IirionClaus wrote:
FFG has highlighted Garfield's contribution multiple times in their news articles.


ha ha you mean this post ? http://www.fantasyflightgames.com/edge_news.asp?eidn=3417

Garfield is just interviewed .. no contribution here ...

and some parts or not true .. when he speak about the 4 limit .. that's not true ... NR has never be limited and RG told himslef in an interview for a french magazine in April 1999. He said the the game was created in order to be played in no limit .

But once again , that's not the subject, i love both games and i am happy about the BGG award of A:N that's great .

I just wanted to clarify something for people who don't know the true story
 
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El-ad David Amir
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wormhole surfer wrote:
But once again , that's not the subject, i love both games and i am happy about the BGG award of A:N that's great .

I just wanted to clarify something for people who don't know the true story

That's it!! Your insults of the demigod Dr. Garfield have been allowed to continue for too long. To arms, my Garfieldian brothers!! We shall destroy this anti-Wizardian infidel, and all others who stand in our way!!!

To each his own It's apparent our definitions of "design" diverge. I'll agree with you, it's good to see A:NR reach this place. Now let's both shut up and go play!
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Ludovic schmidt
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Me a Garfield Infidel ?!

waow it is all but the total opposite of that .
I love Richard Garfield games and have a deep respect for his work
This guy is a true god .
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Agent 57
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wormhole surfer wrote:
Agent 57 wrote:
the were some adjustments made, but almost nothing in regards to core mechanics, mostly in deck building.


sorry but i have to disagree.

But anyway that's not the subject of this topic ...

I am pleased that A:N reached this place, that's a good game and it deserves it


You can disagree. I have no problem with you clearly being wrong.
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Ludovic schmidt
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then maybe you should learn Netrunner CCG and see by yourself .

i think we both agree, the problem is that i call Major adjustements what you call minor ones ...

 
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Agent 57
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Except I've played ONR, since it was released.

I pointed out the vast majority of the rules are about deck construction (factioning, card limitations, and influence are all deck construction). The biggest rules changes have concerned Trace and Bad Publicity. Neither of which was a major element in the original game so could hardly be considered major changes.

But sure, lets just agree that we have different definitions.
 
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Ludovic schmidt
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yes i agree with you but there is also other "minor" things:

the start of corp's turn
the purging of virus
runner can use pay ability during encounter
the new rule of forfeiting angenda
action losed can't be delayed from turn to turn

all that things are most of the time unknown when considering the chanings in android: netrunner but they are here and change MANY things
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Agent 57
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Those are still relatively minor. They have minimal impact in the construction of decks, the strategy of the deck, and only slightly alter the tactics and in game decisions. A major change would be how resources work, or how you initiate or repel runs.

Each of the things you point out can be ignored with absolutely no notice based on the deck construction in the old game. That to me says minor changes.
 
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Ludovic schmidt
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as you should know, deck building isn't the core thing in Netrunner...
and i'm sorry but theses changings make BIG difference during games and changes the way players interact with the game .


i have no more thing to add here, players that know NR will understand what i mean and who is right here
 
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