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Battlestar Galactica: The Board Game – Exodus Expansion» Forums » Play By Forum

Subject: BSG V55 - The Beast rss

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David Turczi
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Thread reserved. (and I'll reserve V66 now for "Revenge of the Beast" )

6 player NoSymp, BPXR to Ionian Nebula, CCW3, Flashbacks, Commander of Pegasus (new variant-variant)

d10-1 TDaver previously rolled 1d100 = (90) = 90 (KraZug)
d10-2 TDaver previously rolled 1d100 = (84) = 84 (ZsuEtAm)
d10-3 TDaver previously rolled 1d100 = (36) = 36 (Mr T 1977)
d10-4 TDaver previously rolled 1d100 = (24) = 24 (depressantplus)
d10-5 TDaver previously rolled 1d100 = (8) = 8 (Zeller)
d10-6 TDaver previously rolled 1d100 = (7) = 7 (Vorpalgens)
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David Turczi
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Re: BSGV55 - The Beast
Revelations
We will be using everything (especially including the new allies) from the Revelations expansion except the Colony endgame.

Don't forget that means you get Trauma upon sent to sickbay, and Trauma upon finishing an action phase in the Brig instead the usual stuff.

Also don't forget, that discarded Treachery is shuffled into Destiny.

Flashbacks
We will also be using Flashbacks, which is an extension of the Ionian Nebula module found in The Opera House expansion.

Since the Flashback rules in OH is not quite "airtight" this is what we will do:

d10-1 Everybody starts with 1 Flashback card instead of 3 trauma.
d10-2 At the beginning of every turn you draw as much trauma as many Flashback cards you have
d10-3 If you draw a disaster trauma token as a human at and before distance 5, instead of getting executed he draws an additional Flashback card. At distance 6 and higher you are executed as usual, but do not receive a new Flashback card. New characters after non-trauma related executions discard their Flashback cards, and if distance is 5 or less, receive a new one.
d10-4 You may discard 3 trauma at any point during your Movement Phase to receive an additional Flashback card.
d10-5 You may perform the Action as any other action. When doing this, you may discard trauma up to the number noted on the cards.
d10-6 You may perform the Reaction anytime for free if the condition is met. When doing this you don't get to discard traumas.
d10-7 At Crossroads each Flashback card counts as antagonistic trauma tokens equal to the number noted on the cards.
d10-8 A revealing cylon discards all his Flashback cards.
d10-9 We will not be reducing resources, despite not having a Sympathizer.






Clarifications:
- Suicidal Yearnings is 2+1 trauma (+1 for Sickbay), not 3+1
- Had to Leave Her Behind wanted to say that your target discards. You must pick another player with at least 3 cards if able.
- Washed up... cannot target Intermediary, as there is no Line of Succession involved.

Commander of Pegasus
Fun new title, to promote the use of Pegasus.


Line of Succession is the same as the Admiral, but the Admiral may never become Commander of Pegasus. (if he'd become both at once, he becomes Admiral.) Brigging moves this title. If the CoP becomes Admiral, he must pass CoP to the next in line (ignoring the previous admiral and himself).

Encourage Mutiny and Presidential Order may also be used on Commander of Pegasus.


Crossroads cards
Disturbing Vision
B: Discard 1 Trauma and 3 random skill cards. Cylon: Discard 2 more skill cards (not random).
A: Each Cylon draws 1 Trauma and the Human player with the most trauma token (excluding you, your choice if tied) is executed.

Testimony
B: The human player with the most trauma token (excluding you, your choice if tied) may discard up to 2 Trauma tokens
R: Select a human player with at least one trauma. That player must either draw 1 Trauma token or move to the Brig.

Perjury
B: Select a Human Player. That player may discard any number of cards to draw the same amount of Faith. Human: Treachery discarded this way doesn't shuffle into Destiny.
R: Draw 2 skill cards (may come outside from your skill set), and target a human player to draw 2 Trauma tokens. Human: Any player holding more than one title discards 1 random skill card.

The Opera House
B: +1 population, every player must draw 2 Faith skill cards.
R: Target any player (human or cylon). That player must draw 2 Trauma tokens. Human: Discard 2 random skill cards.

Strange Music
B: Any player may immediately reveal (and discard without effect) a Final Five loyalty card. Each player to do so may draw 3 Faith skill cards
R: The human player with the most Loyalty cards (your choice if tied) draws 1 Trauma token and discards 1 skill card

Scanned
B: Move all raiders in space areas to the Cylon Fleet Board. Human: Lose 1 morale.
R: Draw and destroy 1 civilian ship. Cylon: Increase Jump Preparation Track by 1.

Miraculous Return
B: Choose another human player who used his OPG. He must exchange his character with another (an executed character if able). His OPG is available again.
R: -1 Morale. Cylon: Draw 2 trauma tokens.

Cylon Cooperation
B: Human: If the Rebel Basestar is destroyed this card has no effect. Otherwise you and the Intermediary may discard 1-1 Trauma Token. (You may discard 2 if you are the Intermediary.) Cylon: Draw 2 Faith cards
R: Damage Galactica. Target a Cylon player to draw 1 Trauma Token. (You may target yourself if you are a revealed Cylon.) If the Rebel Basestar is destroyed, the Admiral must discard 2 skill cards.
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Simon
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I'd be interested in playing this, bringing the number of games I'm playing back up to 3.
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Gábor Zelei
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I'm in.
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Carlo Gozzi
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New stuff...


MUST play

checking in whistle
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depressant plus
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Having a second game would be nice

I'm in, and thanks for the invite.
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Adria D
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I still have flashbacks to the one time I played with Flashbacks. Not sure I want to try that again.

Good luck everyone!


Spoiler (click to reveal)
The destinations were crap, so the game went on forever. Still not sure how we pulled out a win on that one - must have been the awesome Starbuck/Apollo combination. whistle

It's all in V1.



edit: For clarity, I'm NOT in. I need to sit down and start moderating a game.
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Mateusz Kominiarczuk
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Count me in as a reserve player .
 
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bob dole
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I'm in if you need another.
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David Turczi
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Adria wrote:
I still have flashbacks to the one time I played with Flashbacks. Not sure I want to try that again.

Good luck everyone!


Spoiler (click to reveal)
The destinations were crap, so the game went on forever. Still not sure how we pulled out a win on that one - must have been the awesome Starbuck/Apollo combination. whistle

It's all in V1.



edit: For clarity, I'm NOT in. I need to sit down and start moderating a game.


It must be that I have fond memories of it because I was Apollo in that game
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David Turczi
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I'll wait for Decadence's answer, then I'll select from the veterans who gave notice they wanna play, so far:

Vorpalgens
Valen200
ZsuEtAm
darthbalmung

(please send me a GM saying how many games you are in now. Games about to wrap and V32 don't count.)
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Maik Weimars
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Count me in.
It's my first variant and I will need some time at the week-end to read thru all the additional rules. But it looks heavily interesting and you need to start one some time. So let's go for it.
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David Turczi
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Our lineup will be:
d10-1KraZug 1d100 = (90) = 90
d10-2ZsuEtAm 1d100 = (84) = 84
d10-3Mr T 1977 1d100 = (36) = 36
d10-4depressantplus 1d100 = (24) = 24
d10-5Zeller 1d100 = (8) = 8
d10-6Vorpalgens 1d100 = (7) = 7

So, character selection and starting hands please.
(valid characters as usual are found on the Revelations page, Laird's OPT might suffer a tiny rewording)
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  • 215573. TDaver
  • 1d100 =
  • (8) =
  • 8
  • Zeller
  • Thu Nov 22, 2012 12:00 pm
  • [+]
  • 215574. TDaver
  • 1d100 =
  • (36) =
  • 36
  • Mr T 1977
  • Thu Nov 22, 2012 12:00 pm
  • [+]
  • 215575. TDaver
  • 1d100 =
  • (90) =
  • 90
  • KraZug
  • Thu Nov 22, 2012 12:00 pm
  • [+]
  • 215576. TDaver
  • 1d100 =
  • (24) =
  • 24
  • depressantplus
  • Thu Nov 22, 2012 12:00 pm
  • [+]
  • 215577. TDaver
  • 1d100 =
  • (7) =
  • 7
  • Vorpalgens
  • Thu Nov 22, 2012 12:00 pm
  • [+]
  • 215578. TDaver
  • 1d100 =
  • (84) =
  • 84
  • ZsuEtAm
  • Thu Nov 22, 2012 12:00 pm
Simon
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Mmm. We are going to struggle a bit for the first round, as I'm going to take:

I want to try his modified Star Player (movement or action), and he can act as a Pilot if necessary (although he isn't the best at Piloting)
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Carlo Gozzi
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The truth is still out there...
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Cool my usual picking spot!!

Anders is a great choice with his modified OPT, i played him under another set of rules that way and he is very nice!!

Now you might have a tough choice between his OPT and draw faith though

Happy thanksgiving everyone!!

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Adria D
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TDaver wrote:
It must be that I have fond memories of it because I was Apollo in that game

It was a fun game. I'm just not sure I'm sold on Flashbacks; they seem to increase the odds of someone being boxed.

Vorpalgens wrote:
Now you might have a tough choice between his OPT and draw faith though

Not on the first turn!
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Simon
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Yes, in V42 I've been really liking Shaw's OPT to filter me to nice large Leadership/Tactics cards, so thought this was similar.
I probably won't be drawing Faith on the first turn either, given that I start in the Armory. May go and see an Ally in Command/Weapons Control/Research Lab if they are useful.
 
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David Turczi
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Adria wrote:
TDaver wrote:
It must be that I have fond memories of it because I was Apollo in that game

It was a fun game. I'm just not sure I'm sold on Flashbacks; they seem to increase the odds of someone being boxed.


But CoP seems pro human, and we're not decreasing any resources for NoSymp, and unlike V1, we don't have Black Outs in play, which is in all honesty the real stinger in the Flashbacks deck...
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Mateusz Kominiarczuk
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You will answer to ME.
---
Will I see... Boomer? She sounds like a fun-to-watch Pegasus Commander.
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David Turczi
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Cain: starting draw?

Everyone: don't forget, you may choose 1 Faith as part of your starting draw.
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Mateusz Kominiarczuk
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Thanks for reminding me.

Leadership, Tactics, Faith - one of each.

I'll start on Galactica, in Command.
---
Bolded.
 
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Maik Weimars
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If you have Cain, you should have an option to get rid of her...

I take:


Draw:
Politics, Tactics, Faith - one of each.

I would have liked to take the Opera House Roslin, but she is not available. On the other hand, I never managed to catch Cally in all of my Exodus games, so here I am.
 
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depressant plus
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I am rather in the mood to play Mr. Baltar, if only to have a decent politics source.

I'll take 2 Politics and 1 Leadership...

... and hope for a first turn Support the People
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Simon
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depressantplus wrote:
and hope for a first turn Support the People

Yes please!
 
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David Turczi
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Zeller takes Kelly by CO. Starting hand please?
 
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