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Polis: Fight for the Hegemony» Forums » Strategy

Subject: Tip #2 - Protecting the Proxenos rss

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Fran Diaz
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πρόξεινος τε ειη και ευεργέτης

The Proxenos (a kind of Consul in other polis) is always looking after your interests. He is a backstabber, a briber and the only unit in the game able to avoid a controlled territory or region.

You'll have to expose him occasionally while doing his job. But be careful, you may easily forget this unique unit inside a recently taken polis where is in danger.

Try to get him quickly into one of the 3 types of polis where is fully safe (... although you would could need 5 silver to get out of those polis):

1. Your capital (Sparta or Athens) because it can't be taken by siege

2. Any enemy polis. Don't let him stay in one of your polis too long, he is an instigator and he can't be captured inside an enemy polis (no siege possible by the owner!)

3. Epidamnos or Abdera. Both polis can't be taken by siege (because they don't belong to any territory) and remember that both Proxenos can't share the same polis.


This is just an example of moving the Proxenos between safe polis:


Both proxenos are safely placed in their capitals (like at the beginning of the standard scenario)


The Athenian proxenos moves to Naupaktos (enemy Polis) and the Spartan one to Athenai (enemy capital)


The Athenian proxenos finally moves to Epidamnos and the Spartan one to Abdera, where both may be safe as long as they want
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Mike Wall
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Quote:
(... although you would need 5 silver to get out of those polis


Don't understand this comment as a general one, which seems to mean that to leave any of these types of situations would cost you 5 silver.

The statement would only apply if the region your Proxenos was located in contained 5 enemy hoplites or the route to the polis you wanted to move him to contained 5 enemy hoplites.
 
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Fran Diaz
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Sorry for my English

"you would"

"you could"
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Fran Diaz
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b a n j o wrote:
Technically speaking, the first example you listed might not even be true, if the Proxenos is moving via the sea - in which case the 5 enemy hoplites wouldn't need to be bribed.


The proxenos can be safe (in one of those 3 kind of Poleis) but surrounded by 5 hoplites AND 5 galleys (during one of the last two rounds of course)
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