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Subject: New Ships - Merchant "7" rss

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Jon Horne
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9.64 is a lengthy rule, but the gist of it is: a Pirate can sometimes capture a Merchant ship and captain it himself from then on. One of the limitations listed is that there must be an available Ship Log for that model of ship, either the player's current one (trading his banged-up boat for a shiny one, presumably) or an unused one from the stack.

The rule goes on to say a 2 Defense Rating Merchant (a Flute, apparently) cannot be commandeered, as "no self-respecting Pirate would consider serving aboard such a scow."

All of the other Merchants have matching Ship Logs, except for those with a Defense Rating of 7. They look a lot like 3-Masted Square Riggers (which have a DR of 6), but there are subtle differences. It isn't shown in the illustration on page 3, either. Is this mysterious, unnamed model just a variation of the 3-Masted Square Rigger, and, therefore, capturable? Is it something else entirely and unavailable?
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Daniel Corban
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I've yet to have this situation happen in any of my games, so I never noticed. Sharp eyes! I'd say if the illustration isn't the same as the ship cards, then the ship is unable to be commandeered.
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chuck dunn
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merchant ships with a 7 are 3 masted square riggers...

and when it happens it's rare enough to be memorable for sure .. quite humorous when a pirate commandeers one of those beasts and starts taking out the east coast of the Americas ..
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David Recht

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chuckdunn wrote:
merchant ships with a 7 are 3 masted square riggers...

and when it happens it's rare enough to be memorable for sure .. quite humorous when a pirate commandeers one of those beasts and starts taking out the east coast of the Americas ..


Agreed. The picture is slightly different, but my group reasoned that if you're taking on a merchant with a value of 7, it's probably going to be a pretty big vessel like a 3 masted square rigger.
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Jon Horne
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Thanks for your opinions. I'm inclined to agree with Daniel, so that makes it two for capture and two against. That's the opposite of a consensus, so I guess each group will just have to make their own ruling.

Too bad Richard H. Berg doesn't frequent BGG anymore.

Interesting side note: The Shipping Manifest tables list 7-8 as a category for Merchant Defense Rating... but there is no ship with a DR of 8. Maybe they originally intended to have another two-sided Ship Log, with the "7" model on one side and the "8" on the other? And for some reason, scrapped most of it, but left the "7" in the game as a Merchant only?

Edit: Oops, there is one Merchant with a DR of 8; I hadn't ever seen it before. It's the same, unidentified ship as the "7". There goes that theory.
 
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tom in Toronto
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My 2-cents is that it's a 3-masted square rigger as well.
Given that they are the best (largest) ship available, it makes sense they are the toughest to get (highest defense value).
 
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