Recommend
1 
 Thumb up
 Hide
5 Posts

BoardGameGeek» Forums » Board Game Design » Board Game Design

Subject: Bridge Mechanic rss

Your Tags: Add tags
Popular Tags: [View All]
Werner
United Kingdom
Grimsby
N.E. Lincolnshire
flag msg tools
mbmbmbmbmb
This mechanic can be used in RPG games where characters have to cross a crumbling bridge.

The mechanic needs one player to be the manager of the bridge, randomly building a two layer bridge that hangs over the table's edge.

The bottom layer consists of smaller rectangles and squares that forms a random crumbling platform which will either keep the top layer of normal squares extended over the edge of the table or let the top layer fall off.







The bridge master assembles the bottom layer and top layer behind a shield/cover and pushes the whole two layer board forward with one square at a time. There will be a thin post pox style gap below the shield where the bridge exits. A timer can be used to keep pressure on the players trying to cross the bridge, every 30s the bridge moves one block on.

The players have miniatures on the bridge and have to decide where they will go on the exposed part of the bridge(They can only see the top layer). There can be obstacles and monsters on the bridge to prevent the players from advancing too far on the bridge and force them off/towards the ledge.

The game box's lid can be used as a catchment area for squares and mini's


Players can also play cards that simulate someone in the party extending a hand and catching their mate before he falls.

Any builds?


2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Werner
United Kingdom
Grimsby
N.E. Lincolnshire
flag msg tools
mbmbmbmbmb
Hi all,

Any builds on this? Have someone seen similar mechanics before?

I like to come up with mechanics that has the ability to create random scenarios without dice.

Also note that the placement of mini's on the bridge could also influence if the mini falls or not.



1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Nate K
United States
Utah
flag msg tools
designer
Avatar
mbmbmbmbmb
It seems like there would not be a lot of applications for this mechanic. It's really cool, just very very narrow.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Werner
United Kingdom
Grimsby
N.E. Lincolnshire
flag msg tools
mbmbmbmbmb
Maybe if the mechanic is used as a stand alone game the application would not be a problem?

One can implement various game events that put stress on the players crossing the bridge, apart from the actual bridge crumbling?

 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Markus Hagenauer jr.
Germany
Surheim
Germany
flag msg tools
designer
badge
Avatar
mbmbmbmbmb
Have a look at Wackelbrücke, it has no hidden information, but it has a bridge with the tipping mechanic too.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.