Eric Pietrocupo
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I just got a few miniatures of starwars fighter pods. The problem is that since it is considered more as a toy than a game, there are not really any rules, but you can do tons of things with the miniatures and the spheres.

So I was wondering if any people have actually designed a basic rule set to play with the minis.
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yeah? well… y’know, that’s just like, uh… your opinion, man…
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google found

http://www.faultline-studios.com/download/podracing.pdf and

http://www.runtus.org/SPIN-OUT%20V2.pdf.

no idea how they play.
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Rich Shipley
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Here's one I've actually played: Future Race

It worked pretty well, but it might be difficult to find a copy. Here's a website saying that there may be a new version soon (but that was four years ago):

http://futureracegames.com/
 
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Eric Pietrocupo
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I think were are not talking about the same thing. Here are the pictures of what I am talking about, it has nothing to do with pod racer:





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Eric Pietrocupo
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According to a blog:

Quote:
There’s no official game rules, but its a last man standing game that kids can free play and use the pods in many ways to knock down all your opponents’ figures down.


So there are really no official rules (which is a bit stupid) but I was wondering if people have found interesting ways to play this.
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Tom Hamilton
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I wish there were actual rules, too. Using them for a miniatures game would be fun but you would have to make up stats, abilities etc. Would be a fun community project if enough people were interested.
 
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Eric Pietrocupo
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I think I have a few ideas.

You could make a mini game like any other minigame (heroscape). But if I want to use the sphere, it could be a great dexterity game.

Still, after a few test, it seems more convenient to roll the balls rather than spinning or dropping them. You also have the option to place the mini inside the ball, there would need to be a reason to put a mini inside the ball. So you recycle your dead characters this way?

There is a game called tornado rex

http://www.boardgamegeek.com/boardgame/3517/tornado-rex

that seems to combine a dexterity element in a digital space. Board James made a video about it:

http://cinemassacre.com/2010/09/15/tornado-rex/

My idea is that you could have an hex or square map (large space) with some rules to move them from an area to another from turn to turn. Then at the end of the turn, players can use various kind of attacks.

I just had an idea, you could have a deck of cards with various ways to use the spheres. You have a hand of 3 cards and choose 1 card to play. The methods which are less efficient will have more copies of those cards while abusive techniques (linking spheres) will only have few cards in them. Not sure if could attack from any direction or absolutely from 1 side of the board.So that solves how to use the sphere.

Else for the movement, maybe there are some objectives: bring X characters to a destination, hold a certain area for X turns, etc. Maybe mini in the same area pins each other. So if for example you have 3 miniature in a square and I have 5, then I can move up to 2 mini from that square/hex to move somewhere else. So you could block people by placing mini in key areas.

Finally, I think the play surface is important, so placing an hex/square grid under the playing field might change the surface unless there is a plexiglass over it. Else there could be a way to mark areas of the board with some key markers or dry erase pen.

 
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Michael Henkell
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Here's a game for the Galactic Heroes
http://www.ironhands.com/GHrules.htm
 
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what a great site you have there! and the terrain, dude, the terrain!!! awesome!
androidlove wrote:
Here's a game for the Galactic Heroes
http://www.ironhands.com/GHrules.htm
 
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Roger McKay
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Those look really cool.

I'd have them on my Heroscape terrain in no time.
 
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Since they are in balls, maybe the rules to a game like boules or bocce (something like that) would work.
 
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Michael Henkell
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woodoo03 wrote:
what a great site you have there!

Hi, it's not my site. I'm glad I could show it to you.
 
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Michael Barlow
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I'm looking at Adventures in Jimland



and thinking about the little Star Wars guys.

I'm seeing Droids in Jimland... using Jimland's mapped movement and combat system to retell my Star Wars.

And I'm thinking about the Trees Toobs from Michael's Crafts:



for a battle of the Yub Yubs (Ewoks).... Gotta work with what I've got.

Hmmm....
 
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