Recommend
1 
 Thumb up
 Hide
4 Posts

Escape: The Curse of the Temple» Forums » Variants

Subject: Custom Room placement rule. rss

Your Tags: Add tags
Popular Tags: [View All]
A B
msg tools
mbmbmb
The way it stands, a doorway from one tile can be placed against a solid wall on another; leading to a solid way overall, however an annoying looking "half doorway" which is a non doorway.

Of course, one may easily introduce the rule where doorway room edges may NOT be placed to solid walls on adjacent tiles (along with the grey doorstep placement rule). In my opinion, this would make for a more spacious, more "consistent looking" temple layout.

-If it were to be possible, and I don't think it is, like this, to draw a tile which cannot be placed at all, considering this new rule as well,
one could possibly recycle this room to the bottom of the room draw pile,
or finally "discard" it if it can't be placed.

What do people think about this? Can anyone come up with a placement scenario like this where a tile could not be placed elsewhere at all?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Cameron Chien
United States
Rancho Cucamonga
California
flag msg tools
mbmbmbmbmb
Have you received the game yet?

Cameron
8 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Liam
Scotland
flag msg tools
admin
badge
I am BGG's official honey trap
Avatar
mbmbmbmbmb
Moved to Variants
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
A B
msg tools
mbmbmb
Obtaining game
Nope, have not. Americans seem to be purchasing and reviewing the game.

Will Australians get this in time for christmas?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.