Was George Orwell an Optimist?
Abdullah Ibrahim and Ekaya - Sotho Blue
This brings me to my question... can a player 'criss-cross' over enemy pieces to set up a more strategic route in order to capture more enemy pieces during the same turn? In other words, can an enemy piece be crossed over more than once (in a non-linear fashion). Hence, are enemy pieces removed immediately after each jump (eliminating a 'criss-cross' opportunity), or are enemy pieces removed after the entire turn is over? I haven't read any rules addressing this. I'm pretty sure criss-crossing over friendly pieces is legal but wasn't sure about enemy pieces.
Enemy pieces are removed immediately when jumped, so can't be crossed again.
I also noticed (according to web images) that the Inside Moves version is the only version to display the battlefield at an angle to the board itself... what gives?
They were trying to make it look cool and modern, I guess. They didn't succeed in my view; I'm far happier with my old school version.
Any (verified) rules input would be appreciated...
The World Camelot Federation's web page is what you're looking for. You'll find that the official rules provide an entirely unambiguous answer to your question about the Jump rule (see this page), and can read about a mistake made in writing the Inside Moves version of the rules on this page.