Mikael Ölmestig
Sweden
Halmstad
Halland
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Either I have missed a fundamental rule or this is just weird. On the maps (especially for the short game) there are sometimes trading routes that doesn't lead to a city. What is the purpose to build them? The merchant go from intersection to intersection and doesn't care about trading routes and there is generally a lot of space for trading expeditions on the board (and it doesn't make sense to not deliver a goods chit).


Highlighting the dead end trading routes
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Reiner Dr. Düren
Germany
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When you play a variable setup, it isn't allowed to connect merchant ways in the initial building phase. Therefore it could be, that you cannot place a merchant way at Lyon in the direction to Bern or Torino because your game partners have already placed their merchant ways towards Lyon. Then you can only place it in the direction to nowhere.

But some are just fragments by deleting the western part of the full game and some are just there to show that the world doesn't end there or as a trap for players who don't think long enough for the best place.
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Jan-Willem van Leeuwen
Netherlands
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Another reason I can think of is that you can only build a caravan next to your own road. If you want to build a caravan in Lyon while the roads to Bern and Torino have been built by others, the only possibility is to build a road to nowhere and build a caravan there.
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