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Subject: Monsters on Maple Street - Co-Mod request... rss

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Michael
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I'm looking to run a Twilight Zone-themed werewolf and wanted to see if there was interest. Particularly in a co-mod as I have not run a WW before and could use some tips on how to run Cassy. I have attached the role set that is subject to change. Each character/power is based on an episode of The Twilight Zone. For each one, I have attached an IMBD link of the episode I had in mind. I would do dusk at 9pm, and dawn at 10pm. Let me know if
-You would be interested in co-modding
-You would be interested in playing
-You have advice or questions.

TEAM EVIL:
Anthony Fremont (Brutal Wolf) - The boy with the power to kill using only his mind. Such a nice boy. It's very good that he can do that. Upon death Anthony Fremont can brutal one person.
http://www.imdb.com/title/tt0734580/?ref_=fn_al_tt_1
Ross (Tough Wolf) - The martian from the episode where bus patrons attempt to identify the martian among them. Ross has the power "tough" as in the episode he survives the bus crash.
http://www.imdb.com/title/tt0734693/
The Dreamcaster (Special) - In the episode "Perchance to Dream" a man is inflicted with a series of nightmares that he is sure will cost him his life. When he falls asleep again, he knows he will die. Once per game the Dreamcaster can inflict someone with this ailment during night. That player will be informed immediately that they only have one more day to live, and come nightfall they will die.
http://www.imdb.com/title/tt0734612/
The Howling Man - Sorcerer - Knows the identity of Ross and Anthony Fremont, but not the dreamcaster. Gets a view each night for the seer.
http://www.imdb.com/title/tt0734645/


TEAM GOOD
The Desperate Lover -(lover) - at any point during the game(once) the Desperate Lover can select a fellow player to give a potion. That player falls in love with the desperate lover and they gain a chat. If the Desperate Lover dies their target dies with them, but not vice-versa. Based on the episode "the chaser"
http://www.imdb.com/title/tt0734635/
Gabriel - (angel) - Every night Gabriel learns the NK target. Once per game Gabriel can prevent this death. Based on the episode "A Passage For Trumpet"
http://www.imdb.com/title/tt0734545/
Luis Gallegos - Has "magic dust". Attempts to hang him will fail, but he is not impervious to NK's. Hanging him will be indistinguishable from a tough being hanged. On NK will reveal villager.
http://www.imdb.com/title/tt0734564/
Talking Tina - (Hunter) - A doll with the ability to talk...and to kill. Given a brutal upon death. Victory for good if achieves 1 on 1 parity with wolf
http://www.imdb.com/title/tt0734586/
Rod Serling - (seer) - Always everywhere, Rod Serling gets the power of sight, and can view for wolves.
Villagers - 4



RANDOMLY ASSIGNED POWERS
Face changing - A con man who can change his fate. Upon his death, he may choose to reveal whatever role he so chooses.

The Grandmother - After death can select one person to "make calls" to. In the form of one message per day.
http://www.imdb.com/title/tt0734587/

Stuck in the Past - Whomever has this power is stuck in the past, and besides voting, may only post in the thread in quotes from previous games. Being stuck in the past is a theme in quite a few episodes, I've chosen one at random.
http://www.imdb.com/title/tt0734647/?ref_=fn_al_tt_1
 
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Richard Hefferan
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Too late for me, but I like the idea.
 
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Paul Smith
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Nuance over novelty
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No seer?
 
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Richard Hefferan
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SaiSaysPlayGo wrote:
No seer?


With a sorcerer. "Yay, I'm a sorcerer looking for the non-existent seer. How exciting!"

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Michael
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Shushnik wrote:
SaiSaysPlayGo wrote:
No seer?


With a sorcerer. "Yay, I'm a sorcerer looking for the non-existent seer. How exciting!"



Haha, yeah I forgot the seer. I'll have to edit. That's why I asked for advice
 
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Michael
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Shushnik wrote:
SaiSaysPlayGo wrote:
No seer?


With a sorcerer. "Yay, I'm a sorcerer looking for the non-existent seer. How exciting!"



Although in retrospect that would be sort of twilight zone ish.
 
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Phelan
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Shushnik wrote:
Too late for me, but I like the idea.
Same. I wouldn't mind co-modding, but not many tips from me, as I've only co-modded one game.
Anyway, 9pm is 3 am for me, so no can do.
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