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Blood & Sand» Forums » Rules

Subject: Retreat and Withdrawl rules rss

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Bob Christie
United States
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Just played our first game of this getting through August 1941 of Tobruk scenario. We really like this game. Very playable but still a wargame that can be played in one sitting once you are comfortable with the rules. Two things came up:
1). We read the retreat rules as units can if they have to retreat through EZOC so the only way to eliminate a unit through retreat is to physically surround it with your own units (you get combat bonus if you surround a defender with your units/ZOC but sounds like retreat is OK if a ZOC is all that blocks the unit).

2).Withdrawls are mentioned for the Tobruk scenario as are notes instructing players to ignore the "withdrawl" portion of certain event cards. It seems to indicate that units to be withdrawn are on the reinforcement schedule but we don't see them (other than the withdrawl groups listd for the Campaign Game).
Thanks for any advice you can provide.
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