Recommend
11 
 Thumb up
 Hide
4 Posts

Monopoly» Forums » Sessions

Subject: I had a blast playing Monopoly - Ripley's Believe It or Not - Episode 27 rss

Your Tags: Add tags
Popular Tags: [View All]
Marcus Perry
United States
Kentucky
flag msg tools
badge
Right now you are wiser than you've ever been... and younger than you'll ever be!
Avatar
mbmbmbmbmb
Recently our family had a combined game night with another family who stated that they were big boardgamers as well.

As we are planning out what to bring, I hear (in slow motion, no less) "well, Nick, you just got that new Klingon Monopoly... let's bring that."

By all accounts of those watching me, the blood ran from my face and my expression became a mask of Daliesque agony. "Noooo." I was screaming in my head.cry

I am not looking forward to this experience with anything remotely near enthusiasm. The night arrives. We have 8 players gathered around a large table in coffee shop. I manage to get in a quick, and very fun game of Tsuro. Then it's time for the main event. Klingon monopoly.

This particular version only plays up to 6 players and suggestions are made about how to adapt it for 8. "We could use pieces from Tsuro for extra markers." " We could team up." Knowing that 8 turns each round would make the game even longer I ENTHUSIASTICALLY throw my support behind the team option. In the end we wound up with 4 teams of two.

The game proceeds as it normally does and I wind up having a far better time than expected. So, why did this work out better???

1 - No time at all explaining rules. Had I introduced awesome new games, the experience still would have been at least 25% explaining/learning the rules, which is not a great time in anyone's book.

2 - Partnerships. Having someone to work with changes the dynamics of a game from pure competition to some cooperation.

3 - No analysis paralysis. The decisions were simple and quick. There is nothing quite so painful as watching a player think through options that you know will have no affect on the outcome of the game, or your own personal strategy.

4- We called a time limit. Playing to bankruptcy is just brutal and unnecessary.

I think we had a much better time playing Klingon Monopoly than if we had attempted to learn and play unfamiliar games. The fact that the game was well known allowed for us to talk freely and make up silly rituals like team dice rolling. Some people work at playing board games. We play board games to PLAY board games... sometimes remembering that can help us to step down off our snobbish positions and just have fun!

Play well!
13 
 Thumb up
0.01
 tip
 Hide
  • [+] Dice rolls
John "Omega" Williams
United States
Kentwood
Michigan
flag msg tools
designer
Avatar
mbmbmbmbmb
Monopoly is a fun game no matter. but it does take some effort sometimes to see past the negative hype. Team co-op sounds like a good way to go for this as I agree an 8 player game would have been too dragged out.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Andrew Roy
United Kingdom
Bath
GB
flag msg tools
Avatar
mbmbmbmbmb
Everybody on this site should read this. Thanks for the reminders!
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Simon Lundström
Sweden
Täby
flag msg tools
Now who are these five?
badge
Come, come, all children who love fairy tales.
Avatar
mbmbmbmbmb
Low down time and no rules explaining in combination with playing games with people who rarely play games, is worth more than one might think.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.