Which also means I can restrict your card draw by not attacking and giving you an edge battle to dump them into while I build up for a turn.
Of course then the opponent can just make token attacks with cheap units to burn through his deck. Which will then result in you easily winning all edge battles during your own turn.
This strategy seems more appropriate for the DS player, considering he "just" has to draw the game out long enough.
The tricky part is knowing when your opponent wants to cycle his cards and when he would prefer to hold onto them anyway.