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A Touch of Evil: The Supernatural Game» Forums » Rules

Subject: Revised Advanced Co-op Mystery Chart rss

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Martin S
United Kingdom
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Maybe I'm the only one who feels the revised Mystery Phase Co-op chart that comes with Something Wicked is too harsh?

The original had the ability to place Investigations (roll 5-6) but the revised chart only contains 'bad' things. I know it's supposed to, it's in the Mystery Phase, but it seems to slow the game down when occurances need to be resolved which may trigger things from the Minion chart and / or the Villian's abilities and then there's a Mystery card to draw.

Perhaps I'm still learning the game's tactics?
 
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Wulf Corbett
Scotland
Shotts
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I found it changed the co-op game from way too easy to damn hard and much the better for it...
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Feffe Aldritch
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I´m not a big fan of the revised chart. I think it´s boring and has to much text but not as much fun content. We usually play with the short six-dice chart. But maybe a combo would be good. Why not make a house-ruled chart...?
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Rauli Kettunen
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It is rather harsh, but I prefer harsh over the candy-ass original, where a hot hand (rolling 5-6) meant you were just getting more and more goods. Advanced Chart merely asks if you like to rough or rougher !
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Grant Holzhauer
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I've hardly ever used it, and I've never used the Showdown chart.

Maybe someone can convince me of their merit? Just seems to make the Mystery Phase bog down and take a long time.
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Rauli Kettunen
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Both add difficulty, which is a good thing in my book, especially for a co-op that started off too easy.
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Eric Baker
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My daughter (who loves this game) and I played with the advanced charts for the first time in our last game. We had a blast.

She was particularly amused when her Katarina went mad and wounded me, which led to my untimely K.O. when I was attacked (and finished off) the following mystery phase by the Bog Fiend. Oh how she laughed when the treasured weapons I had been flaunting all game were lost as result.

She's ten.

I think I've a mini gaming geek on my hands.


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Dillon
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I really enjoy the chart. The only thing that I think sucks about it is Lies and Deceit. There has been quite a few games that have screwed me with 6 or 7 evil elders because they had so many damn secrets and all it takes is one evil one.

The surprise showdown can make things entertaining as well.
 
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Frank Franco
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The new chart is awful, never use it. Don't use any chart actually.
 
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Chuck Hurd
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Wulf Corbett wrote:
I found it changed the co-op game from way too easy to damn hard and much the better for it...


My sentiment exactly.
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Ken H.
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dillon000 wrote:
I really enjoy the chart.


I like it too. I tend not to use it for single-hero solo games, but if I'm running 2 or more heroes, I prefer using it.

An intermediate mystery chart wouldn't be a bad idea, though. It also might be interesting to use the standard chart in the early stages of the shadow track, and switch to the advanced one when the track reaches the 3rd stage (or whatever).

Quote:
The surprise showdown can make things entertaining as well.


This is the only one I don't like. In my experience, it translates to "immediately KO your hero".

Here's an idea for a house rule for when it comes up: it's just a one round non-showdown villain attack, like the Deadly Encounter mystery card, or standard Minion Chart entry. But, it means you also add the optional Showdown chart to the game (but not until the real showdown).
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Matthew McFarland
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Quote:
Quote:
The surprise showdown can make things entertaining as well.


This is the only one I don't like. In my experience, it translates to "immediately KO your hero".


Can't you just escape after the first fight round?
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Robert Leonhard
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Several posts back, someone proposed a revised chart, which I've been using. It plays pretty well. Just search the forum, and you should be able to find it if you want to try something new.
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Martin S
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Robert Leonhard wrote:
Several posts back, someone proposed a revised chart, which I've been using. It plays pretty well. Just search the forum, and you should be able to find it if you want to try something new.


And here it is:
http://www.boardgamegeek.com/thread/892664/super-duper-coop-...
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Grant Holzhauer
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Bookmarked, thanks!
 
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