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Subject: My First Win! rss

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Chad Ackerman
United States
Fairless Hills
Pennsylvania
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The War Against Giygas!
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It took awhile, but I finally did it! Figured I'd post it on here like I've seen others do, since it's a pretty big achievement with this game. I just started learning this game up a few days ago since receiving it as a gift over the holidays. I figured the best way to learn this was to read over the rules a few times and then start putting it all to practice with the Keldon AI program. All my games have been 3 player and I finally grabbed this after well over 10+ losses.

So here it is:

Red starts with Old Earth.
Green starts with Doomed World.
Blue starts with Alpha Centauri.
--- Round 1 begins ---
Red chooses Develop.
Green chooses Settle.
Blue chooses Consume-Trade.
Red develops Expedition Force.
Green pays 1.
Green develops Investment Credits.
Red conquers New Survivalists.
Green discards Doomed World.
Green pays 0 for Distant World.
Blue pays 2 for Bio-Hazard Mining World.
Blue trades good from Alpha Centauri for 3.
Blue receives 3 cards for Consume phase.
--- Round 2 begins ---
Red chooses Explore +1,+1.
Green chooses Develop.
Blue chooses Produce.
Red draws 4 and keeps 2.
Green draws 2 and keeps 1.
Blue draws 2 and keeps 1.
Green pays 2.
Green develops Diversified Economy.
Red produces on New Survivalists.
Green produces on Distant World.
Blue produces on Bio-Hazard Mining World.
Blue produces on Alpha Centauri.
Green receives 1 card for Produce phase.
--- Round 3 begins ---
Red chooses Consume-Trade.
Green chooses Consume-Trade.
Blue chooses Explore +1,+1.
Red draws 3 and keeps 1.
Green draws 2 and keeps 1.
Blue draws 3 and keeps 2.
Red trades good from New Survivalists for 3.
Green trades good from Distant World for 4.
Red receives 3 cards for Consume phase.
Green receives 4 cards for Consume phase.
--- Round 4 begins ---
Red chooses Settle.
Green chooses Produce.
Blue chooses Consume-Trade.
Red pays 2 for Gem World.
Green pays 3 for Comet Zone.
Blue pays 5 for Lost Species Ark World.
Blue trades good from Bio-Hazard Mining World for 3.
Blue receives 3 cards for Consume phase.
Red produces on Gem World.
Red produces on New Survivalists.
Green produces on Comet Zone.
Green produces on Distant World.
Blue produces on Lost Species Ark World.
Blue produces on Bio-Hazard Mining World.
Red receives 1 card for Produce phase.
Green receives 3 cards for Produce phase.
Blue receives 2 cards for Produce phase.
--- Round 5 begins ---
Red chooses Consume-Trade.
Green chooses Develop.
Blue chooses Consume-x2.
Red pays 3.
Red develops Terraforming Robots.
Green develops Public Works.
Blue pays 3.
Blue develops Terraforming Robots.
Red trades good from Gem World for 3.
Red consumes good from New Survivalists using New Survivalists.
Green consumes good from Comet Zone using Public Works.
Blue consumes good from Bio-Hazard Mining World using Terraforming Robots.
Red receives 4 cards for Consume phase.
Green receives 1 VP for Consume phase.
Blue receives 1 card and 2 VP for Consume phase.
--- Round 6 begins ---
Red chooses Settle.
Green chooses Consume-Trade.
Blue chooses Consume-Trade.
Red pays 2 for Galactic Engineers.
Blue pays 2 for Space Port.
Blue claims Largest Industry goal.
Green trades good from Distant World for 4.
Blue trades good from Alpha Centauri for 5.
Green receives 4 cards for Consume phase.
Blue receives 5 cards for Consume phase.
--- Round 7 begins ---
Red chooses Settle.
Green chooses Develop.
Blue chooses Produce.
Green pays 2.
Green develops Replicant Robots.
Red pays 2 for Earth's Lost Colony.
Green pays 0 for Asteroid Belt.
Blue pays 4 for New Earth.
Blue claims Production Leader goal.
Red produces on Earth's Lost Colony.
Red produces on Gem World.
Red produces on New Survivalists.
Green produces on Comet Zone.
Green produces on Distant World.
Blue produces on New Earth.
Blue produces on Space Port.
Blue produces on Bio-Hazard Mining World.
Blue produces on Alpha Centauri.
Red receives 1 card for Produce phase.
Green receives 3 cards for Produce phase.
--- Round 8 begins ---
Red chooses Explore +5.
Green chooses Settle.
Blue chooses Consume-x2.
Red draws 8 and keeps 1.
Green draws 2 and keeps 1.
Blue draws 2 and keeps 1.
Red conquers Rebel Sympathizers.
Green pays 1 for Mining World.
Blue pays 1 for Volcanic World.
Red consumes good from Rebel Sympathizers using Old Earth.
Red consumes good from Gem World using Old Earth.
Red consumes good from New Survivalists using Earth's Lost Colony.
Red consumes good from Earth's Lost Colony using New Survivalists.
Green consumes good from Comet Zone using Public Works.
Blue consumes good from Bio-Hazard Mining World using Terraforming Robots.
Blue consumes good from Lost Species Ark World using New Earth.
Red receives 1 card and 3 VP for Consume phase.
Green receives 1 VP for Consume phase.
Blue receives 2 cards and 4 VP for Consume phase.
--- Round 9 begins ---
Red chooses Settle.
Green chooses Consume-x2.
Blue chooses Settle.
Red pays 0 for Refugee World.
Blue pays 0 for Pilgrimage World.
Red consumes good from Refugee World using Old Earth.
Green consumes good from Asteroid Belt using Public Works.
Blue consumes good from New Earth using Terraforming Robots.
Blue consumes good from Space Port using New Earth.
Blue consumes good from Alpha Centauri using Pilgrimage World.
Red receives 1 VP for Consume phase.
Green receives 2 VP for Consume phase.
Blue receives 2 cards and 2 VP for Consume phase.
--- Round 10 begins ---
Red chooses Develop.
Green chooses Develop.
Blue chooses Explore +5.
Refreshing draw deck.
Red draws 3 and keeps 1.
Green draws 2 and keeps 1.
Blue draws 7 and keeps 1.
Red pays 5.
Red develops Terraforming Guild.
Green pays 2.
Green develops Research Labs.
Blue pays 6.
Blue develops Mining League.
Green claims Innovation Leader goal.
--- Round 11 begins ---
Red chooses Explore +1,+1.
Green chooses Explore +1,+1.
Blue chooses Produce.
Red draws 4 and keeps 2.
Green draws 3 and keeps 3.
Blue draws 2 and keeps 1.
Red produces on Earth's Lost Colony.
Red produces on Gem World.
Red produces on New Survivalists.
Red produces on Rebel Sympathizers.
Red produces on Refugee World.
Green produces on Mining World.
Green produces on Comet Zone.
Blue produces on Volcanic World.
Blue produces on New Earth.
Blue produces on Space Port.
Blue produces on Lost Species Ark World.
Blue produces on Bio-Hazard Mining World.
Blue produces on Alpha Centauri.
Red receives 2 cards for Produce phase.
Green receives 3 cards for Produce phase.
Blue receives 2 cards for Produce phase.
Green discards 3 at end of turn.
Green claims Budget Surplus goal.
--- Round 12 begins ---
Red chooses Develop.
Green chooses Settle.
Blue chooses Consume-x2.
Red pays 5.
Red develops Free Trade Association.
Blue pays 2.
Blue develops Space Marines.
Green pays 1 for Black Market Trading World.
Blue conquers Rebel Fuel Cache.
Red consumes good from Rebel Sympathizers using Free Trade Association.
Red consumes good from Gem World using Free Trade Association.
Red consumes good from New Survivalists using Free Trade Association.
Red consumes good from Refugee World using Old Earth.
Red consumes good from Earth's Lost Colony using Old Earth.
Green consumes good from Comet Zone using Public Works.
Green trades good from Mining World for 3.
Green consumes good from Distant World using Research Labs.
Blue consumes good from Bio-Hazard Mining World using Mining League.
Blue consumes good from Volcanic World using Mining League.
Blue consumes good from New Earth using Terraforming Robots.
Blue consumes good from Space Port using New Earth.
Blue consumes good from Alpha Centauri using Pilgrimage World.
Blue consumes good from Lost Species Ark World using Pilgrimage World.
Blue consumes good from Rebel Fuel Cache using Pilgrimage World.
Red receives 3 cards and 5 VP for Consume phase.
Green receives 3 cards and 2 VP for Consume phase.
Blue receives 2 cards and 14 VP for Consume phase.
Green discards 2 at end of turn.
Blue wins with 56.
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