Combat Commander Archivist
Move! Advance! Fire! Rout! Recover! Artillery Denied! Artillery Request! Command Confusion...say what?!
my first understanding or at least the way I play it is that as long as an NCO is with the unit or units from the beginning of the turn to the end of the turn the units with him can fire and move or move and fire without the -2 modifier (assuming the unit or units or NCO are not pinned).
For the record (I've just now been getting into Sergeants!) this is incorrect. Any unit that moves and fires receives a -2 attack modifier. The advantage to the NCO being with the unit is that it can move 2 and still fire. It still does take the -2 penalty (as the NCO School quote says). The advantage is not in avoiding the move/fire penalty but in moving two and still firing (otherwise you can only move one and fire).