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Battlestar Galactica: The Board Game» Forums » Play By Forum

Subject: BSG 324 - Not Fade Away rss

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Pieter
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This is the 324th Play-By-Forum Battlestar Galactica game. It will follow the format established by ColtsFan76. It is a 5-player, European timezone, base game, heading for Kobol.

Players

This game is by invitation only. The waiting list is being maintained at the BSG PBF Wiki.

The crew consists of:
rmsgrey
jhatzi99
Kajo
Sudenlumi
Hertzog

Rule changes

None.

Playing notes

The regulations of the game are pretty much as in all the other threads. If this is your first BSG PBF game, please read through at least one of the previous games to get a feeling for how it is done.

Some particular notes for those taking part (you can find more notes and tips on nbergom's geeklist Tips and Tricks of BSG PBF):

1) Subscribe to this thread.

2) Please, login at least once a day, preferably more. As this is a European game, you might expect most players to have some time in the evenings. Logging on at least twice in the evening would probably do a lot to keep the game moving. Note that I have a 24-hour rule in place: when it is your turn to act, I expect you to respond within 24 hours; if not, then I am going to take measures, which may lead to seeking a replacement if your absence was unannounced. If you are going to be offline for longer stretches of time (and that is totally acceptable), please tell us in the thread (or me by geekmail), and we can pause the game if necessary.

3) All players must have their own copies of the game as I am only going to publish card titles (this is an FFG request).

4) Private communication will be by geekmail between me and particular players, all other communication will be by posting in this thread. Please start your geekmail subject line with "BSG 324" and your character name.

5) To speed up the game, please use Conditional Orders (i.e., geekmail me what you will do if certain circumstances arise). CO's are particularly useful for interrupts. Please read the section "Standard Conditional Orders" below for more information on this. Note that I prefer not to get "public CO's" until all Cylons are known.

6) Please use the following posting conventions:
* Normal text for discussions.
* Italics for flavor texts.
* Bold for in-game moves and actions. I won't process any decisions/actions unless bolded in the thread or I receive them by geekmail.

7) Please, make clear in each post who your character is by posting a banner at the top of your post. Great banners created by DukeOfEarl are available here (use the "medium" option to display them). If you find using a banner is too much of a hassle (or you are on your phone), at least list your character name (preferably in bold) at the top of your post.

8) For flavor, a useful selection of character pictures is hosted on this geeklist by GerryRailBaron, though by all means provide your own if you wish. Easy, quick links to the items on Gerry's geeklist are provided here.

9) Please do not post any (big) spoilers for the television series in the thread.

Standard Conditional Orders

To keep the game flowing at a reasonable speed, I am going to assume that the following standard conditional orders are in place:

- No player will use Strategic Planning or Evasive Maneuvers (or Calculations in a Pegasus game) to help the Cylon cause.
- No player will use a Strategic Planning on a scouting roll, unless there are two or fewer raptors available.
- If a scout is launched without mention of which deck to scout, the target will be the Crisis Deck.
- Evasive Maneuvers will be used to save a viper from damage or destruction: (a) when the viper gets destroyed; (b) when the viper is manned; (c) when it is the last viper that protects a civilian in a sector; (d) when there are two or fewer undamaged vipers left. No EM will played in other cases. In general, I will automatically play the lowest-valued EM, giving preference to cards from the pilot of a viper that gets damaged. If there is still a choice, I will choose the one closest in playing order to the current player.
- If a check is failed by 1 or 2, Declare Emergency will not be played unless an explicit CO is given to that effect (note that you can give me a general CO that you want to use DEs on skill checks to save them).
- No player will use his OPG before the sleeper-agent phase has hit.
- Adama will not use his OPG, unless he announces (by GM or in the thread) that he wants to decide on it after the current skill check.
- Chief will not use his OPG, unless he announces (by GM or in the thread) that he wants to decide on it at the end of the current skill check.
- Starbuck will not use her OPG on a crisis; however, I will wait for a decision on her OPG if (a) it is after the sleeper-agent phase; and (b) the crisis is an assault and the jump track is in the red, or it is a crisis that might cost humanity the game. Any further crises that she wants me to wait on, she has to let me know by GM.
- Helo will not use his OPG; however, I will wait for a decision on his OPG if (a) it is after the sleeper-agent phase; and (b) the decision on a crisis is made by a revealed or soft-revealed Cylon.
- Helo will use his ECO ability to reroll a die that harms humanity.

All these conditional orders hold for all players, whether they are human or hidden Cylon. However, as soon as someone has clearly soft-revealed as a Cylon, I will no longer hold them to these CO's. But you best let me know explicitly by GM that you no longer want to follow them, as we might not agree on what "soft-revealing" means. Of course, if you want to stick to completely different CO's altogether, just give them to me.

As for OPGs, as you can see from the CO's above I will not wait for them unless I have a reason to. That reason might be that someone brings it up in the thread. So, if one player wants another to consider using their OPG, they don't have to hope that the other player will give a timely command to that effect: they can simply announce in the thread (or even by GM) that they want that other player to consider using their OPG, and I will then halt the game at the appropriate time.

Acknowledgments

My thanks to Orphius, whose spreadsheets I am using to mod this game.

My previously moderated games are:
BSG 101 - Mockingbird
BSG 123 - Blue Dragon
BSG 146 - Wake Up and Smell the Tylium
BSG 153 - Idus Martii
BSG 180 - Bull's Eye
BSG 192 - Cylon Breakfast
BSG 205 - Astro Farm
BSG 222 - Tea For Two
BSG 240 - Two For Tea
BSG 249 - Battlestar Lollipop
BSG 273 - Absolute Zero
BSG 287 - Cylons in the Library
BSG 293 - Battlestar Evangelista
BSG 309 - Special Occasion
BSG 321 - Countdown

As for the title of this game: I could not really think of anything, but I am currently watching Angel with my daughter and we are very quickly approaching the excellent final episode.
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Robert Stewart
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I'm in
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Pieter
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raster51 declined, which means Sudenlumi is in if he wants to join up. I'll invite a new alternate soon.
 
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Kieron Papps
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I am up for playing but I am currently playing in V32 so feel free to invite someone who is not playing a game currently.
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Pieter
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What's up with V32? 96 pages and it's up to turn 7.1? What's that all about? Is it almost finished or what?

What I'll do is move you to Alternate for the time being, OK?
 
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Kieron Papps
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Flyboy Connor wrote:
What's up with V32? 96 pages and it's up to turn 7.1? What's that all about? Is it almost finished or what?

What I'll do is move you to Alternate for the time being, OK?

Yeah that's cool.

It's just a long game.. It takes people a little while to make decisions,etc. Also everything that could have happened to slow it down just has. But to be honest im not so sure
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Korvin
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I'm happy to join. Thanks Pieter.
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Korvin
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EDIT: I'm not sure how you handle this with parallel Variant games. I'm playing in the moment in V57, so if this is a problem, please go ahead and take the next in line.
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Pieter
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I'll do the same as with Darkening_Light, and put you on the Alternate List for the moment. As there seems to be a shortage of mods for the regular games at the moment, I want to give players who aren't playing variants a chance.
 
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Pieter
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I have checked a bit, and the other invitees are currently not in variant games. I have invited Hertzog as well; if the four currently open invitations accept, the game can start. The two invitees who reported that they are willing to join but are currently playing a variant, remain alternates at the moment, but if I can start the game by tomorrow noon if I bring them in, I will do that. I.e., they will enter in place of non-responders.
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Hertzog van Heerden
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Thanks for the invite - I'm in!

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Carlo Patek
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I'm in!
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Ioannis Chatzigiannelis
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I am in as well.
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Tuomas Takala
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I'm IN.

Well met again, Pieter and Hertzog, and greetings to you guys I haven't played with before!
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Pieter
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Great, that means we're complete!

I'll roll for turn order and we can do the character selection process.

Kajo 1d100 = (35) = 35
rmsgrey 1d100 = (96) = 96
jhatzi99 1d100 = (42) = 42
Sudenlumi 1d100 = (26) = 26
Hertzog 1d100 = (13) = 13

Which means player order is:
rmsgrey
jhatzi99
Kajo
Sudenlumi
Hertzog


All of you have played before, so this should roll smoothly. However, if there are any questions, do not hesitate to ask.

rmsgrey, you're up for choosing a character! Base game only.
 
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  • 251347. Flyboy Connor
  • 1d100 =
  • (35) =
  • 35
  • Kajo
  • Thu Jan 24, 2013 8:27 pm
  • [+]
  • 251348. Flyboy Connor
  • 1d100 =
  • (96) =
  • 96
  • rmsgrey
  • Thu Jan 24, 2013 8:27 pm
  • [+]
  • 251349. Flyboy Connor
  • 1d100 =
  • (42) =
  • 42
  • jhatzi99
  • Thu Jan 24, 2013 8:27 pm
  • [+]
  • 251350. Flyboy Connor
  • 1d100 =
  • (26) =
  • 26
  • Sudenlumi
  • Thu Jan 24, 2013 8:28 pm
  • [+]
  • 251351. Flyboy Connor
  • 1d100 =
  • (13) =
  • 13
  • Hertzog
  • Thu Jan 24, 2013 8:28 pm
Robert Stewart
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Hmmm... since I don't have a strong preference, I guess I can have fun with the die-roller...

1custom10{Roslin;Baltar;Zarek;Adama;Tigh;Helo;Apollo;Starbuck;Boomer;Chief} -> ( Baltar) -> Baltar

...Looks like I'm a Coward with a Cylon Detector and strong Intuition, switching from a career in science to one in politics...

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  • 251434. rmsgrey
  • 1custom10{Roslin;Baltar;Zarek;Adama;Tigh;Helo;Apollo;Starbuck;Boomer;Chief} =
  • ( Baltar) =
  • Baltar
  • Thu Jan 24, 2013 10:14 pm
Pieter
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jhatzi99, you're next. Anyone but a Politician.
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Ioannis Chatzigiannelis
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BSG 324
I choose Admiral Adama.

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Pieter
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Kajo, you have to pick a Pilot or the Chief.
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Pieter
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Quick note: I need an opening draw of everyone except Baltar. You can postpone that until after you have seen your loyalty card. But if that does not matter to you, give it by GM or in the thread.
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Ioannis Chatzigiannelis
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FYI, I check the thread several times during the day. I am usually more slow during the weekends, though.
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Robert Stewart
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jhatzi99 wrote:
FYI, I check the thread several times during the day. I am usually more slow during the weekends, though.




I check every hour or two at work (depending on what I'm working on and how long it takes to compile) and at least once an evening. Weekends, it depends what's going on, but usually multiple times during the afternoon/evening.

Tomorrow's going to be low on opportunities to check in - local Magic: the Gathering new set prerelease, followed by twice-monthly game evening - so I'll be out of the house and off the grid for something like 18 hours (roughly, 8am to 2am), so, if we don't know the team line-up by then, processing my turn will probably have to wait for Sunday.
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Pieter
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Weekends are always slow. No problem there.
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Carlo Patek
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I choose Adama Jr.!

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Pieter
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Sudenlumi chooses:

 
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