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Subject: BSG 325 - Not To Yield rss

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Ulrich Feindt
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Launch Scout: 1d8 = (8) = 8, success!
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  • 254196. Sunchaser
  • 1d8 =
  • (8) =
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  • Launch Scout:
  • Tue Jan 29, 2013 8:35 am
Allen Michaels
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Ping!!!
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Ulrich Feindt
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I just wrote a GM to Apollo who said he didn't have a chance to look at the card yet. Sent him a short summary of it.

I will be up for another hour or two. If he buries it, you may have to wait until tomorrow for the crisis.
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Ulrich Feindt
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Apollo buries the crisis.

The new top crisis is Scar.

Step 1: Raiders.
3 raiders move from Sector 2 to Sector 3.
3 raiders move from Sector 3 to Sector 4.

Step 2: Deploy 2 vipers, 2 civilians and Scar.

Step 3: Personal Vendetta is active.
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Ulrich Feindt
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Turn 1.5 - Chief

Allen Michaels
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Draw: 1 Politics, 2 Leadership, 2 Engineering

Chief Tyrol, please post your move and action when you are ready.
 
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Pieter
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Not a nice situation.

Apollo, do you have a Maximum Firepower? If so, one possibility for Chief is to XO you to take shots at those raiders.

Another possibility, if we want to play it really safe (because if Apollo is a Cylon he can screw us over plenty on an XO), is XO Dee to move all the civvies to Sector 5. Apollo has to use some EMs then to escape the raider assaults, but that isn't necessarily a problem. I mean, even if he lands in Sickbay, he can easily use his AVP to get out before his turn.

And Chief, a good spot for you might be FTL. If you have a CP in hand, keep it; you can get XO'd after one more jump icon to get us out, and then have a second action to exchange that CP for something more useful.
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Sean B
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I will have two worthwhile actions if XO'd, other than moving the civvies, just fyi chief.
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Neil Marlowe
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I do have a max firepower.
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Gábor Zelei
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Well, Dee can also screw us over big time if she's the Cylon.
Whatever we choose, I can protect Apollo's ass once.
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Sean B
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So can Apollo, all he has to do is reveal or move away from the civvies. It's going to be the same risk regardless.
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Gábor Zelei
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Yeah, Roslin covered that topic.
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Allen Michaels
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{Chef}
Lots of potential issues with either move. But, I'll take the leap of faith with Apollo this time.

Move: FTL
Play Executive Order -1 on Apollo.
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Sean B
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Yeah, funnily enough, I was the safest option as a human, and the most dangerous as a Cylon. Wheras Apollo can at most lose 3 civvies, I could lose us four, but he stands an unlikely but non insubstantial chance of getting shot down.

It works better this way, really: next turn I can move them to safety and scout destination for auto-jump. We won't need to risk pop at all.
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Allen Michaels
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{Chef}
I was thinking of moving 2 Civvies myself...but I think that was too conservative!
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Pieter
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Well, if Apollo is a Cylon it is going to cost us some resources. But in that case, if he does not reveal, we can brig him before his turn. I rather know now.
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Sean B
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The way I see it, you'll have to take a chance on me eventually or we'll be in a tight spot, which is the tough thing about playing Dee. The sooner I can prove my humanity the faster we become more efficient. And we should have a chance for that after proving (or disproving) Apollo's this turn.

And, well, if I am a Cylon, which I'm not, then think of it as ripping off a bandaid!
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Neil Marlowe
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Ok, does anybody else here that? The strangest music is coming through my comms. Who the hell is Jimi?

Action 1: Use OPG. Activate 2 vipers in sector 5 and move to sector 2 (via sector 6 and 1) for my 6 activations.

Action 2: Reveal. Discard 1 - Consolidate Power, 1 - Evasive Maneuvers, and 2 - Evasive Maneuvers.

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Sean B
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LLLLLOOOOOOLLLLLL

See kids, that's the funny thing about playing it safe.
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Ulrich Feindt
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Apollo reveals "You are a Cylon - Can make Players draw Treachery".

Each human player discards a random card and draws 1 Treachery. The discards are:

Roslin: none (no cards)
Helo: 3 - Strategic Planning
Dee: 2 - Executive Order
Chief: 3 - At Any Cost

Apollo draws 2 Treachery. Hand updates will be sent out soon.

Apollo is resurrected and receives a Supercrisis.
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Sean B
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On the bright side, it was a weak reveal power. Maybe we'll be lucky enough to not get a raider activation...
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Ulrich Feindt
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The crisis is Surrounded.

Step 1: Basestar fires 1d8 = (6) = 6 Hit!
Chief, should the damage go to Galactica or Pegasus?

Step 2: Deploy 1 basestar, 1 heavy raider, 7 raiders, 2 vipers and 3 civilian ships.

Step 3: Panic - Chief, you have to discard 3 cards.

Edit: I'm going to bed now and will start Roslin's turn in the morning.
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  • Thu Jan 31, 2013 12:04 am
Gábor Zelei
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Jump.
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Sean B
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shake

Pretty sure we as a group are cursed for the first round. An early jump will cost us less than 4-6 civilians...
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Neil Marlowe
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Why are you in such a hurry? We have cookies and cake to share. God has a plan and the humans are included. Stick around for a while and let's hug it out.
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Allen Michaels
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{Chief}
Ouch. I mean, that was just bad luck. Assign Damage to Pegasus.


Discard:
1 - Repair
1 - Repair
3 - Sabotage


And so yeah. I'm in a PANIC!!!
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