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Subject: The Purge: # 133 Urbania: Not buidling a city, but renewing a city rss

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Jayson Myers
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Please check out my other reviews:

http://www.boardgamegeek.com/geeklist/145695/item/2474750#it...



Conclusion:

This is a very good, light game with a less than stellar graphical overlay. The game is easy to play and a lot of fun. While you are not building a city, instead trying to rebuild or renew the city, really it is just a collection of victory points.

I want to be clear: this is a fun, light game. It has a few problems with art choices and the graphics. The board has a lot going on and it can be hard on the eyes. The tiles have icons that are not used in the game, the colors on the cards do not always match, and the board just looks really busy.

In addition, there is some bookkeeping that you can't miss while playing or the scoring will be off for the whole game. We made a couple of mistakes and had to go back and "fix" it. Not really a flaw of the game, but I wanted to note it just the same.


The end of game scoring is very confusing and time consuming. It was out of control by the end of the game. It is just a lot of adding, multplying and scoring A LOT of points!



Components:

We need to discuss two parts to the components:

1. Quality: The quality of the parts is really high. The tiles, board, and cubes are high quality. This is a nicely made game. The cards are of good quality and you do not need to sleeve the cards as they are not shuffled much.

2. Artwork/graphics: This is where the games lets us down a little. When the tiles are on the board, the board gets really busy. The tiles have information (icons) that you really don't need. I understand they were going for theme, but it was at the expense of ease of play.

In addition, the colors on the cards didn't exactly always match the colors of the cubes or even each other. It was hard at first glance to tell which specialist card was which color.

This is the biggest problem with this game. It can even hinder the game some what, but the game is still good.



Rule Book:

The rule book is very good and explains the rules of the game very well. The game is simple and the rules allow it to be so. Each player gets a card sized player aid. The rules are clear and organized very well. There are plenty of examples and the book does a great job ov giving examples as a new rule is introduced.



Flow of the Game:

The flow of the game is pretty easy. You are trying to collect as many victory points as possible. There are building tiles all over the board with different cost associated with it. As you renew buildings you get VP.

On your turn, you can perform 2 actions out of 4 possible actions.

1. Draw 2 cards. You can draw project cards (which can give you end of game bonus points), cards from the top of the draw pile, or cards from the resource pool (5 cards laid out faceup).

2. Renew. Build buildings. They each have a cost (you play cards with helmets on them) and you get victory points (and possibly cards).

3. Hire specialist. They give you extra victory points at the end of your turn and can be purchased (stolen) from you. The price goes up based on how many times they are bought. They are bought through your cards (so cards have two purposes, buy and build).

4. Submit bonus cards. Basically, you play project cards (they cost VP to play) and these cards can and will give you end of game VP. If you play early enough in the game, they should dictate your strategy for the game.

So, on a turn you can choose up to two of these actions in any order.

The goal is to collect VP. The scoring gets really, really high.



Should I buy this?:

Yes. This is a good, light game. This game is a lot of fun. Sure, there some graphical questions and the board (when set up) may make you cross eyed.

This game is fun, you can introduce it to new players and you can talk while playing.

This game survives the purge. While it is not the city building game so many people are waiting for, it is possibly the best city rebuilding game there is.
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Andy Andersen
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Thanks, we've been enjoying the gameplay.
 
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Damien Seb. ●leoskyangel●
Malaysia
Bangsar & PJ
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I play games not to win, it's the gathering that's important - Thanks for the tip Cate108!
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Thanks for the review. I am considering this game for my light plays. Somehow people got put off by the board artwork. I think it isn't that bad in my opinion.

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Jayson Myers
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dtroy_de_rapcore wrote:
Thanks for the review. I am considering this game for my light plays. Somehow people got put off by the board artwork. I think it isn't that bad in my opinion.



Art work is not bad, just not user friendly. It won't hinder you much. In our first game, we played a few things wrong ONLY because of the poor color choices. Otherwise, a fine light game.
 
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Level 3 Tunt
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william4192 wrote:

This game survives the purge. While it is not the city building game so many people are waiting for, it is possibly the best city rebuilding game there is.


What about Blue Moon City? That's our favorite city rebuilding game and I'm wondering how this compares.
 
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Jayson Myers
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Rococo_Zephyr wrote:
william4192 wrote:

This game survives the purge. While it is not the city building game so many people are waiting for, it is possibly the best city rebuilding game there is.


What about Blue Moon City? That's our favorite city rebuilding game and I'm wondering how this compares.


http://boardgamegeek.com/thread/819351/the-purge-review-35-b...

Just for reference the above link is for my review of Blue Moon City.

If you like Blue Moon City, you will likely enjoy this game. It does feel like a variant of it perhaps, but I think there is enough there to enjoy both. If you are on a tight, tight budget, don't buy both. I don't mind having similar games that offer a twist or something a little different. I think it is a budget/space decision. But would you rather have two games you enjoy that are similar or a game you like and a game you sort of like?
 
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Level 3 Tunt
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william4192 wrote:

http://boardgamegeek.com/thread/819351/the-purge-review-35-b...

Just for reference the above link is for my review of Blue Moon City.

If you like Blue Moon City, you will likely enjoy this game. It does feel like a variant of it perhaps, but I think there is enough there to enjoy both. If you are on a tight, tight budget, don't buy both. I don't mind having similar games that offer a twist or something a little different. I think it is a budget/space decision. But would you rather have two games you enjoy that are similar or a game you like and a game you sort of like?


Oh nice...thanks for the link! I've been slowly making my way through your reviews because we have a lot of overlap in our collections and approach to games.

Your point about the budget/space compromise is well taken. I'm much more careful about adding to my collection these days so maybe we'll see if one of our local stores has a demo copy of this we can try first. But now after reading your review I want to play Blue Moon City again!
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Walter Hunt
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This is, in fact, an excellent game. It plays very well with two.

There is one thing you must do. When a building is removed, do not flip it over: remove it from the board. (We stack renewed buildings with the specialist cards until they're acquired). It makes it much, much easier to see how much a district has been renewed, and which buildings are accessible.

The hardest buildings and cards to tell apart are the light brown ("linen") buildings and the gray buildings. The shapes are distinct, but in lower light it might be difficult to see.

The review author is correct: very good game, graphic design a problem. Persevere; it's become one of our favorite filler games.
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