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Subject: Solo game, all 16 turns rss

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This is a solo full game. I want to propose a notation that people might use. Rather than write down how many armies are in each area, I write total number of armies followed by (in parentheses) number of areas. I split holdings into England, Wales, and Scotland. England always listed first unless the nation has no armies in England.

I'm using the Gibson Games version (Britannia version I) so double the point totals to compare to version 2.

So, at end of Turn 1:

Romans 10 + 12 fort, Wales: 4 armies, 3 fort (Welsh submit) 4(4)
BEL ZERO
Brig 9(5) 2(1) (obviously Scotland) Pict 7(5) Cal 3(3)

Turn 2: Romans 10 + 18 fort, 1 + 3 fort (W)
Wel 4(4) Brig 7(3) 3(2)(S) Pict 8(5) Cal 3(3)

Turn 3 Romans 5 + 18 fort, 3 fort (W) 5 + 2 fort (S)
Wel 5(4) Brig 3(2) 3(2)(S) Pict 5(3) Cal 4(3) Irish 1 sea

Turn 4 Romans 10 + 15 fort + 3 xfort (destroyed forts) 2 fort + 1 xfort (W) 1 fort + 1 xfort (S)
Wel 5(4) Brig 3(2) 4(2)(S) Irish 3(1) Scot 1 sea Jute 1(1) Sax 3(1) Ang 3(1)

End of turn: Red: 22 Blue: 15 Brown: 13 Purple 29

Turn 5 Romans 10 + 14 fort + 4xfort 3 fort (W) 1 fort + 1xfort (S)
Brig 3(2) 4(3)(S) Wel 6(4) Pict 3(3) Cal 5(4) Irish 4(2) Scot 2 sea
Jute ZERO Sax 4(1) 2(1)(W) Angles 3(2)
Roman Limes 25

Turn 6 R-B 5(3) Wel 1(1) 4(3)(W) Brig 4(2) 4(3)(S) Pict 3(3) Cal 6(3)
Irish 2(2) 3(2)(W) Scot 3(1) Jutes eliminated attacking Irish in Avalon
Sax 10(8) 2(2)(W) Ang 6(4)

Turn 7 R-B 2, 1 cav (3) Wel 1(1) 5(3)(W) Brig 4(2) 2(2)(S) Pict 1(1) Cal 6(3) Irish 3(2) 3(2)(W) Scot 4(4) Sax 7(6) 2(2)(W) Killed Arthur Ang 12(6)
Red: 50.5 Blue 33 Brown 23.5 Purple 68

Turn 8 Welsh take York
R-B 4(2) (Cumbria and Lindsey) Wel 2(1) 4(3)(W) Brig 2(1) 2(2)(S) Pict 2(1) Cal 6(3) Irish 5(3) 3(2)(W) Scot 5(4) Sax 9(7) 2(2)(W) Angle 12(6)
March empty

Turn 9 Saxon Bretwalda -- Red team leading, other teams attack red
R-B 5(2) Wel 3(2) 4(3)(W) Brig 3(2)(S) (Alban and Mar!) Pict 2(1) Cal 6(3) Irish 5(3) (including York) 3(2)(W) Scot 7(4) Sax 10(7) 2(2)(W)
Ang 10(6) (took Galloway with leader, lost N Mercia so no leader on turn 10)

Turn 10
R-B 5(2) Wel 7(4)(W) Brig 2(1)(Mar) Pict 2(1) Cal 6(3)
Irish 5(3) 2(1)(W) Scot 7(5) Sax 10(7) 2(2)(W) Ang 11(8)
Red 73 Blue 47 Brown 39.5 Purple 76

Turn 11
R-B 4(2) Wel 6(4) Brig 1(1) (Dunedin) Pict 2(2) Cal 6(3) Irish 4(2) Scot 5(3) Norse 2(1)(S)(Dalraida) 3(1)(W) (occupied and then lost Cumbria) Dane 8 sea Sax 8(7) 3(2)(W) Ang 12(9)

Turn 12
Alfred died attacking Downlands, Brigantes eliminated by Angles in Dunedin
R-B 4(2) Wel 6(3) Pict 2(2) Cal 6(3) Irish 5(2) Scot 5(3)
Norse 2(1)(S) 7(2)(W) Dub 2 sea Dane 8(7) Sax 5(4) 3(2)(W)
Ang 6(5)2(1)(S)

Turn 13
Angles Bretwalda for a brown-blue truce, Welsh attack norse start 4-3 and end 0-2 begins Welsh decline
R-B 5(2) Wel 2(2) Pict 3(2) Cal 6(3) Irish 5(2) Norse 2(1)(S) 6(3)(W) Dub 4(3) Dane 11(8) Sax 3(2) 2(2)(W) Angle 6(3) 1(1)(S)

Red 77 Blue 56 Brown 78 Purple 83.5

Turn 14
Canute King in Danish Turn
R-B 2(1) Wel 1(1) Pict 3(2) Cal 6(3) Irish 2(1) Scot 6(3) Norse 2(1)(S) 7(4)(W)(Powys!) Dub 5(2)(occupied and lost cumbria) Dan 9(9)(lost Kent during Canute withdrawal) Sax 4(3) 2(2)(W) Ang 8(4)

Turn 15 == the game gets bloody
3 Cal vs. 2 Scot ends with 1 Cal sole survivor.
3 Norse attack the last Welsh and lose all 3, no Welsh casualties
Norwegians eliminate Angles, with Harald left in Galloway
4 Dubliners attack 3 Angles -- 3 Angles and 1 Dub die
Danes eliminate the Irish
Harold hides in Devon but William kills Harold, losing 2 cavalry

R-B 1(1) Wel 1(1) Pict 4(3) Cal 4(4) Scot 4(2) Norse 2(1)(S) 4(4)(W)
Dub 5(3) Dane 10(7) Norwegian 7(4) Norman 3, 2 Cav, William (3) 2(1)(W) (Devon) (Cornwall empty)

Turn 16
Reinforcements: Norman: 1 cav + 3 armies, Norwegian: 4 armies
R-B 1(1) Wel 1(1) Pict 4(3) Cal 5(4) Scot 4(2) (Alban and Strathclyde, not ideal) Norsemen 2(1)(Dalraida) 4(4)(W) Dub 5(4) Dane 7(4) Norwegian 11(5) Normas 5 armies, 2 cav, william (6)

Final scores:
Red 86.5 (Brig 19, Irish 12, Saxon 42, Norse 13.5)
Blue 84 (Belgae 3, Pict 20, Angle 41, Norman 20)
Brown 95 (Jute 7, Welsh 19.5 (low!), Cal 27, Dane 41.5)
Purple 103 (Roman 54, R-B 7, Scot 21, Dub 8, Norwegian 13)


Summary: The teams ended up playing spoilers for each other. The norse lost a critical battle. I cannot explain why I marched the Brigantes to Alban and Mar -- I should have found a better use for the Brigante leaders, in Galloway or Stratchclyde.
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Lewis Pulsipher
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Quote:
Harold hides in Devon but William kills Harold, losing 2 cavalry


This won't work in the third edition (as rules are constituted so far), or at least, once you hide in difficult, you cannot be king. (And there's a way for an attacker to go in, kill the coward, and not end up there himself - forays.)

Lew Pulsipher
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