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Subject: The Germans Put up a Fight at Carentan rss

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Kyle Mann
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As the men of Easy Company moved up the road and quietly through the trees on the outskirts of Carentan, the Germans readied their defenses, setting up a powerful MG nest in a second-story window a block into town on the west side of the road (F5). Riflemen deployed on both the east and west sides of the main road, though the buildings forming the frontline of defenses on the east side of the road were largely undefended--a weakness in their line that the Americans would later exploit.

The American troops made steady advances at first, laying down heavy machine gun fire to keep the German forces hiding in the houses suppressed and unable to return fire. Two German units holding the line on the west side of the road were quickly eliminated as they were surrounded and suppressed, and a brave infantry unit charged in to finish them off in close combat.

Meanwhile, the 101st discovered the gaping hole in the German defenses and rushed to take advantage of it, sending several infantry units to secure and deploy in the highly defensible first row of houses, laying assault fire down upon the German troops in the second row of homes. Though the outmanned and outgunned lines began to buckle and retreat farther into the streets and buildings of Carnentan, the Allies then heard the dreaded sound of mortars in the distance, 80mm rounds that targeted their east flank with deadly accuracy.



While both sides knew the big guns would not stop the large American forces forever, it would buy the Germans time and with some luck inflict heavy casualties on the crack troops of the 101st. Sure enough, the mortar fire slowed the Allied advance to a halt, giving the Germans precious time to maneuver without taking fire from the Americans quickly surrounding them. With two infantry units and an MG nest remaining, the Germans fell back to the north side of town, ready for the assault sure to follow.

As the Allies enclosed the German positions on the east side of town, the German command took a risk and rained 80mm shells upon them, though their own comrades were within the line of fire. The gambit paid off, slowing down the American advance by suppressing Easy Company and inflicting a few casualties. But eventually the inevitable happened as the men of the 101st cleared building after building, shooting the German soldiers in the back as their morale broke and they fled in terror in the face of the wave of soldiers.

Finally, a lone MG unit remained (D6). The Germans saw that the cause was lost and hurriedly packed up their gear, sprinting for the fields on the north side of town (A7), hoping and praying the Americans would not reach them in time and that the homes on the outskirts of town would provide lifesaving cover. Though unit after unit advanced and rained lethal gunfire upon them, Easy Company was unable to deliver the finishing blow. Bazookas, small arms fire, nothing was able to take them down. The MG squad made a final dash for cover, escaping through the farmlands to fight another day.


Final rout roll of d10-1 for a fully supressed MG unit (A7), winning the scenario for the Germans


Amazingly fun game for a non-wargamer, had a lot of fun playing this one with
Daniel
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Daniel
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You forgot to mention in bolded, underlined font how terrible the dice rolls were for the Americans. Those supersoakers just weren't cutting it!
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Kyle Mann
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While it's true that the dice gods were not on your side near the beginning of the game, I love how the scenarios usually allow you to overcome poor dice rolls by smart tactics. Even if your fire rolls aren't letting you reduce your opponents' units directly, you can cover all his routes of escape and force elimination through routing or melee combat. I think that's how you killed all 4 of the eliminated units in this scenario.
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René Christensen
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Only torn in the eye is that the German and American counters point 'the wrong way'.

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Kyle Mann
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I didn't notice that 'til I put this up. Does VASSAL let you flip them?
 
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René Christensen
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I don't know hence I haven't used Vassal yet.
But can the board be flipped 180 degrees?
That would solve the problem.

cool
 
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