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Subject: Routes: rules questions answered rss

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Tucker Taylor
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Fort St James
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As noted in a reply in another thread.

Thanks to designer Jörg von Rüden for answering these, and to Wolf Wittenstein for translating and facilitating. I'm looking forward to playing the game again.

1) Terminal stations are not "terminal" in the sense that a route must stop there, as per the example image in the rulebook.

2) A route may enter a station and reverse direction, leaving from the same track.

3) A route may use any exit from a station. Otherwise, a route must follow the smooth curve of the track.

4) A route requires one share each time it passes over a card. In the ASCII example below, A, B, and C are stations and the + is track that can be entered or departed from all directions. A route that starts at A, enters and exits at B, and ends at C, would require five shares.

A
+B
C
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