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Hunting Party» Forums » Variants

Subject: Gold Caching- sleight of hand rss

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fred sieling
United States
Georgia
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The game is won with gold, which is normally left in plain sight of all players. If players are allowed to cache their gold out of sight, it forces players to participate in real time (pay attention) and introduces a strong element of sleight of hand to the game. To me, that's good fun.

I'm not sure there's a transparency rule now, so I may not technically be introducing a variation here.
 
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Patrick Christenson
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Austin
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Actually, this sort of question comes up alot when dealing with games with win conditions based on victory points. Leave them hidden or reveal them? Most say that they should always be revealed because if you were really playing to win at all costs, you could always just write it down. Plus, its a matter of memory. Should we really punish those with worse memory? I dunno...I guess good memory could be a strategy. Anyways, people brought up the same discussion with Puero Rico.
 
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Cameron McKenzie
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You can play how you want, of course, but personally I think it's a bad idea.
Forcing players to pay attention and keep track of numbers when you could just make them public is just tedious.
I NEVER let players get away with sleight of hand in my games, and I play Puerto Rico with victory points face up... maybe it's just the kind of gamer I am.
 
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Antigonus Monophthalmus
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We play with sleight of hand. Usually I'm against it for games (almost always), but for a fun, relatively quick game that's pretty interactive I see no reason to add a little deception in. Especially when the person who kills the big evil baddie usually gets enough to win, anyways.
 
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