1) If I am forced to discard a card during a war in my opponent's turn (and then subsequently play some cards during the war), at the start of my turn do I draw back up to five, or draw back up to four (as I was forced to discard)? If I did not play any cards during the war, would I be stuck with four cards or would I be able to draw an additional one?
2) When fighting Locutus in the Borg scenario, all players pool their character stats together to defeat Locutus, correct?
3) If your ship is destroyed fighting a Borg cube you take a Borg card... do you also need to take a second Borg card if the surviving members of your team fails to defeat the cube, or once you die during a turn is your turn just over and you cannot take any more Borg cards?
On #1, what if it isn't in a war? What if on my turn I force another player to discard? I assume they are stuck with four cards when it comes to their turn. You draw up to 5 at the end of your last turn and after battles ONLY, not at the start of your turn - right?
Another one: In the Borg Scenario, can you use the abilities of Sensor Scan / Tam Elbrun to peek at the space deck before exploring? The rules pretty explicitly state that the very first thing that happens at the start of a turn is flipping over a card from the space deck, so I wasn't sure if you can play a sensor scan or Tam Elbrun prior to that action taking place.