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Subject: LOL!, =D, and other hilarity (another gaming comic) rss

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♪ Isaäc Bickërstaff ♫
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Greer
South Carolina
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Entropy Seminar:
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The results of a five yeer studee ntu the sekund lw uf thurmodynamiks aand itz inevibl fxt hon shewb rt nslpn raq liot.
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Hey, it sounds like it's better than playing Life....

http://www.pvponline.com/archive.php3?archive=20060107
 
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Phil Alberg
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Whoopee Doopee, we have fun!
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You lost the game!
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checkmate !!!

So, what do I win...
 
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Jim Cote
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Spielfreak wrote:
checkmate !!!

So, what do I win...


You win a copy of the original Avalon Hill rules to the game:


In the beginning, two kings declared war on each other. Who will survive the glorious battle of Boardania? Re-enact one of the most famous Boardanian battles of all time in this classic game.

1. Spotting

1.1 Any unit may spot another unit within 3 spaces (4 if the unit is a King).

1.2 A spotted unit will remain spotted for up to 7 turns, but only if it does not become unspotted before that.

1.3 The spotting action, unless taken as a free action, costs an action point, and the unit taking the spot action may take no further actions until the spotting marker (6.2) is removed, or the opponent enters your space.

1.4 If you choose not to spot, you may proceed normally.

2. Movement

2.1 You may only move a unit that is on the board.

2.2 You may only move a unit to empty space, or onto a space of a spotted piece.

2.3 You can choose to move a unit onto an occupied unspotted space if using Assault Movement (4.7).

2.4 A unit using movement receives a movement marker.

2.5 If a unit moves more than 1 space, it receives an exhaustion marker (5.9).

3. Game End

3.1 The first player to yell "Checkmate" wins.

4. TBA

5. TBA

6. TBA
 
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