I love this game!
I first played this last year with some guys from Mayfair. I was blown away by the simplicity. I knew I had to have a copy if they published it.
Yesterday I picked up my copy from Fair Play. My wife and I gave it a try. Before I only played with games with four players, so I was curious how the two-player game would go.
I liked it a lot. This is a near perfect design if you're looking for something quick and simple, yet offering some thought. Kendra really liked it, but her rating dropped a couple notches by the end when I nabbed a large section of the playing area! I ended up winning by ten points.
My only complaint is the set-up phase is a little annoying, since there are so many hexes to put out. I think the game would be great for online play. With a few other twists thrown in (special hexes offering scoring bonuses or special movement advantages), this could be fast, addictive fun that would appeal to a lot of people.
I was surprised the tiles are kept face up during play. I prefer the "hidden trackable" problem to "analysis paralysis" myself, so if it comes to that, we'll keep them face down. So far all games have moved along at a very reasonable pace though.
Thanks to Mayfair and the designers for this great little game that I'll be playing and introducing to non-gamers for years to come.