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Subject: Combos! rss

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Fred
France
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Hello,

I would like to list all combos, be it intra-faction or inter-faction combos.

For instance, for Pirates, Buccaneers + Powder Keg is pretty strong.

With Dino/wizards and an Archmage in play, a King Rex + Augmentation + Rampage allows to score a 22 base in a single turn!

Ok, all combos are welcome! :-)
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Marty McFly
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A lot of this has already been done here:

http://boardgamegeek.com/thread/903447/all-possible-combos-a...

It doesn't have all card combos (that is quite an undertaking!), but there is a lot of discussion on what cards make certain faction combos work well.

(And the new expansion combos are not included...yet.)
 
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Fred
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Hi,

I was aware of this post, but I was actually talking about individual card combos (like Buccaneer + powder keg) than race combos.

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JohnnyC Waytobe
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I assume that the powder keg simply fails to destroy the buccaneer, but was wondering if this was others interpretations as well. Is that legal?
 
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J
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Alexandria
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Yes it is legal and it is almost definitely intended. Powderkeg is only significantly better than Broadside really useful when used on a strong minion but you really don't want to lose a strong minion yourself hence why the combo is there.
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