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Subject: Some custom wargear cards to expand the game rss

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Oliver Broom
United Kingdom
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Hello,


Close Combat Weapons

Lightning Claws
Cost [4]
Charges (2)
Asset – Weapon
"During a Strength battle you may spend 1 charge from this to turn one die of your choice into a 6."
Strength Skill Bonus (2)

Digital Weapon
Cost [1]
Asset – Weapon
"You may discard this to gain this battle bonus :"
Strength Skill Bonus (2)

Harlequin's Kiss
Cost [2]
Asset – Weapon
"You may discard this to gain this battle bonus :"
Cunning Skill Bonus (3)


Grenades

Vortex Grenade
Cost [5]
Asset – Equipment
"During the Prepare for Battle step, you may discard this card to immediately defeat your enemy."


Armor

Psi-Hood
Cost [5]
Asset - Armour
"During a Willpower battle, you may discard 1 power card you own to turn one die of your choice into a 6."

Scout Power Armor
Cost [1]
Charges (2)
Asset – Armour
"During a Cunning battle you may spend 1 charge from this to force your enemy to reroll a die of your choice."
"If your enemy is of type Tyranid, you may immediately be refunded 1 charge spent in this way."

Chameleoline Bodyglove
Cost [5]
Charges (3)
Asset – Armour
"If you lose a Cunning battle, you may spend 1 charge from this card to prevent the loss of 1 Life from that battle."
"You may choose to Evade from any enemy."

Terminator Armor
Cost [5]
Charges (3)
Asset – Armour
"During a Strength battle, you may force your enemy to reroll a die of your choice."

"At the start of your movement phase you may spend 1 charge from this card to move immediately to any space with a Teleport Homer."


Equipment

Jump Pack
Cost [2]
Charges (3)
Asset – Equipment
"During the Engagement phase before the start of a battle with an enemy you may spend 1 charge from this to Evade your enemy."

Narthecium
Cost [1]
Asset – Equipment
"Immediately that your Life is reduced to zero you may discard this card and reset your Life total to 1."

Teleport Homer
Cost [2]
Asset – Equipment
"Before you roll for movement you may discard this to place this asset on your current space."


Ammo

Hellfire Rounds (Ammo)
Cost [1]
Asset – Equipment
"Whenever you spend 1 charge with a Storm Bolter you may discard this card and gain +2 to your Strength bonus for this attack."
"This card does not count towards your Asset Limit."

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Alain Marti
Switzerland
Riedholz
Solothurn
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Super Trooper, I said!
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Keep in mind, that turning any roll into a 6 will make them exploding dice - so some items may be to cheap compared to what they grant.

By the way greetings from Berne (or, do we know each other? Drachenäscht? Zwergescmidi?)
 
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Oliver Broom
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Thanks for the comment, it is true it is a powerful effect, for example the Psi-Hood also allows you to practically turn any Power Card into a Power Card-6 to force an exploding dice - anyone who is able to cycle and replenish power cards freely may find this to be overpowered. It may be that rather than being too cheap, it may just be too powerful to consider at all. But maybe that fits into the Talisman way of things anyway!

We may have met, I have been in Berne for just over a year, and played in the Magic scene for a few months but not recently. Hope you're enjoying spring now it has finally arrived here!
 
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Forsaken One
Scotland
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Apologies for threadromancy but I can't not comment on one thing. The Harlequin's Kiss is not a ranged weapon.

I also agree that getting automatic sixes is far too powerful.
 
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