Ok granted I have only just received this and only done a test run using solo rules. However, it seems like there are very few ways to lose citizens unless you really want to. I upgraded to city in 4 turns and it never went back down. Also I got to max valor by turn 6 and was just wasting it the last few turns since I knew I could get it back. I think I only lost one dungeon fight the whole time too with maybe a total of 2-3 heroes dying the whole game.
My question for those of you who have played this multiplayer, did you find it really easy to "win" (get to city by the end of 8 turns)? It seems that the players need to really screw up not to get to city level by the end. Is the drive to score more points than your opponent really great enough to risk getting everybody to lose at the end (ala Cutthroat Caverns)? Hopefully I am just getting a skewed result from playing the solo rules and the real game is much more tense.
I will post a variation that will make the gameplay harder and more intense for Hardcore gamers like you.
It will be included in future edition and will be in the strategy guide that you are expected to get.