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Subject: Training a Train Gamer rss

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Andrew S
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My six year old son is an avid Ticket to Rid fan. He plays well and has developed some strategy to win although he does need some help. What are some other good "train" games that a young boy might like?
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Jason Adultman
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Transamerica?
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Jordan Fraser
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I haven't played it, but I've heard great things about Trains which is being reprinted soon.
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George Parker
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You're only young once...but you can be immature the rest of your life!!!
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Railways of the World

It comes with a Mexico map, intended as a 2-player map. If you can get others to the table you can bump up and play the Eastern US map.

Good game. My family caught on quick and agree it's a great next step after Ticket to Ride.

Good luck!
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Andrew S
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That one sounds great!
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Kevin B. Smith
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Empire Express
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Nevin Longardner
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Railways of the World is great, but I think it may be a bit much for a six year old. It's a pretty big step up in strategy, plus it adds financing and bidding, both of which will be a challenge for the average six year old to grasp.

It also adds money, which is great for math building skills. But the denominations for both the currency and bonds are in the thousands.

You might be able to remove some of the complexity, but my recommendation is to wait a couple of years.
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Sicaria Occaeco
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Empire Builder or one of the other Crayon Rail games. They can be adjusted to help with younger players. And nothings cooler than drawing on the board while you play.
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Mathue Faulkner
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+1 that RotW is probably too much. Not only from a strategic standpoint, but game time is significantly longer.

Ticket to Ride: Märklin adds a good layer of pick up & deliver to TtR. Setup is a bit fiddly, but it adds another element to an already familiar mechanic.

Kings of Air and Steam may be worth looking into. It's a bit lighter and quicker than RotW, but the action planning may be tricky initially.

The Great Heartland Hauling Co. or Railways of the World: The Card Game may be worth looking into as well...
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William Abbott
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Two more suggestions Days of Steam and Station Master
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Agent J
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NevoGamer wrote:
Railways of the World is great, but I think it may be a bit much for a six year old. It's a pretty big step up in strategy, plus it adds financing and bidding, both of which will be a challenge for the average six year old to grasp.

It also adds money, which is great for math building skills. But the denominations for both the currency and bonds are in the thousands.

You might be able to remove some of the complexity, but my recommendation is to wait a couple of years.


Six year olds can count in thousands. I suggest the first few plays without the auction and without baron cards. I played with my 5 year old this way as well, so we could play with 3. He didn't 'get it' but had a good time. My 7 year old was a missed delivery away from beating me outright.

No railroad executive cards allowed when you remove bidding for turn order, as well.

I think the most important thing is that your six year old will most likely have a great time building rails between cities and moving goods. Who doesn't want to do that?
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