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Ace Detective» Forums » General

Subject: It's shipping. It's shipping! rss

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Tim
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Just got my tracking number! So excited!
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Eric Baker
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Wonderful news! Thanks for sharing it, Tim.
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David Janik-Jones
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Excellent news! Made my morning, even though I ordered off the site post-KS and will be a few days behind the KS supporters. So excited.
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Eric Baker
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DaveyJJ wrote:
Excellent news! Made my morning, even though I ordered off the site post-KS and will be a few days behind the KS supporters. So excited.


Same here, my 1960 brethren. But then a few days behind the KS'ers is a month ahead of everyone else.

I'm good with that.

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Mark Clark Jr
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Dang it, now I'm jealous and want my KS tracking number...
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Graham
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Jaric wrote:
Dang it, now I'm jealous and want my KS tracking number...


Join the club. I await with baited breath and the knowledge that I am likely to be screwed by Customs...
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Ben Steinhauser
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I've got it. I've got it!
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Eric Baker
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steinhauser wrote:
I've got it. I've got it!


Congratulations!

Please do leave some type of initial impressions for us Greedy Gus'.

The wait will be less painful.




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Tony Rowe
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I just got my game today!
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Tim
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steinhauser wrote:
I've got it. I've got it!


I got my copy too! I guess I wasn't quite excited enough to check the mailbox sooner.
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Brad Metz
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I've got a couple more sessions planned for this later in the week, so expect a review then, but for those of you waiting at home here's some first impressions.

First off, follow Mr. Launius' advice when playing, the rating system's hardcore, so it won't be suited to your first playthrough. I think it'll come into play later though. Second, the components are badass, thick card board and decent printing all around. You might want to sleeve, but the cards seem about mid range on that front. Artwork is of course fantastic.

Okay so how does it feel. Personally my mind is freaking aflame. The game reminds me of the best dnd sessions, with a dm who cared more about narrative than stats. I played 3 player with the wife and my neighbor, neither of whom are Role players, although both play board games. Their experience with story telling games is tales, cat and chocolate.

1). Tales happens to you, you happen to ace detective. What I mean is this is true story telling, not experiencing a story. Expect to work your imagination.
2). Cat and chocolate is personal, the group has little effect on your story, there's no continuity. In ace, it helps to recap the story every few turns to keep the narrative cogent. Also, you'll really be building on the last players' contributions, there's true collaboration here.
3). The card play alone is interesting. There's almost a game there without the storytelling aspect. This is good, because it's a trick that makes people more comfortable taking on the mantle of narrator. If the cards had no titles or images, you'd be playing a short, take that sort of continuous climbing game. The images and titles make it so you have to tell a story to make the card fit. I'm in the bordello talking to the dragon lady, how do these personal records implicate the politician in the murder of the doctor? (Real example from our first play: the justification for the card play laid the groundwork for an LA Confidential style pornography ring conspiracy)
4). It's quick. Set up is light, prep work minimal and immersion happened for us at about the second turn. We moved very quickly from awkwardly listing card attributes to full blown tale weaving in that time. I recommend reading Mr. Launius' essay on storytelling in the rule book as well, he's all round done a very good job of easing players into this style of game. We played for about an hour, maybe a little more before we hit the end. The endgame was really good, because of the hidden information, there were some surprises as to who actually won (full disclosure, it was me, and I didn't expect to). Tallying the guilty suspect is similar to android, but there's a lot more control in what you place down so it's less random. I liked the mechanism in android, I love it here.
5). Victory means giving the wrap up. This is so damn satisfying. Easily the best reward for winning a game I've encountered yet.

All said and done, I will likely rave for this game in future reviews. I'm giving it a week because I'm still a bit high from our first game, still going through the story we made. I need to do it again to be sure, but this really seems to be the golden child of story telling games I hoped for when I kickstarted it. I currently rate it an 8 and I'm reining it in, being cautious. I'd rather adjust up than down.
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David Janik-Jones
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Up Front fan, Cats were once worshipped as gods and they haven't forgotten this, Combat Commander series fan, The Raven King (game publisher) ... that's me!, Fields of Fire fan
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Slywester Janik, awarded the Krzy┼╝ Walecznych (Polish Cross of Valour), August 1944
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Okay, colour me really excited, now. Will be checking the mailbox.
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Graham
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Mines arrived! And I didn't get screwed by customs! [Although the last update in the tracking remains "Departed Miami" from 6 days ago...]
 
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