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Fortune and Glory: The Cliffhanger Game» Forums » General

Subject: What's the best variant for 2 players? rss

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Igor Bilanovic
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I'm about to play it for the first time with only 2 players, what is the best variant for only 2 players?
 
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William Bowers
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I suggest for two players using the cooperative rules. I have tried it both ways and with only two players the competitive game makes it easy to avoid the other player. It becomes just a race game with little interaction. with the coop rules you get to fight the vile organizations and their minions. But I tend to like conflict in my games so you might not have a problem with it.
 
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Markus Weihrauch
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With two I usually play this competitive. Due to event cards etc. there are still enough possibilities to make the adventurer's life as difficult as possible
 
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Zippadeedoodah
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I play this mostly two-player and always competitive. The race aspect is great. We tried it cooperative once but neither of us liked it.
 
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Thomas
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I am picking up this game with intentions to play with two, is the competitive mode better if we were to each control two characters?
 
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William Bowers
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Cooperative is better the more players you have since it becomes harder for you to avoid each other. Where I think it really shines is when two (or more) characters are after the same treasure. There is a gambling aspect there where you want to push farther than the other guy/girl because if you come in second you get nothing and like it.

As for each playing two characters, I suppose it is all in how you play them.

I like the game better as a coop, but oddly have played it more as a competitive game.
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Thomas
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Thanks for the input William, so do you suggest we control 2 characters each or can the game be played with one each? Does it scale well?
 
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William Bowers
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We've played with one each cooperatively. It scales in the coop game by increasing the amount of fortune necessary to win by the number of players.

The competitive game doesn't really take into account the number of players.
I only played comparatively with two once, maybe twice. I think if I were to do it again, I would scale back on the number of adventures on the board at any one time. So instead of six, maybe four or even three. So instead of four, maybe three or even two. This might help bring that confrontational feel that the game has with more players.
 
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simon cogan
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There's only supposed to ever be 4 Adventures on the board...
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David Bate
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dragoncymru wrote:
There's only supposed to ever be 4 Adventures on the board...


Any more than 4 and you'd need one massive conference sized table. Two players is a struggle in our house, actually one player fills the table. I now have a two metre folding table so I can accommodate large games, but don't tell the wife, she thinks I bought it for her occasional garden parties.
 
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William Bowers
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dragoncymru wrote:
There's only supposed to ever be 4 Adventures on the board...

Yeah, that's what I get for not having the rules in front of me. So instead of four I would cut it down to three or maybe two.
 
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Thomas
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dragoncymru wrote:
There's only supposed to ever be 4 Adventures on the board...


Why does the game say 1-8 players than?
 
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David Bate
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Quote:
Players
Fortune and Glory®, The Cliffhanger Game can be
played by 1-8 players, either Competitively or Cooperatively.
It also offers a Team Game option, as well as a Solo play
experience. Due to the length of game, it is recommended
that Competitive Games with more than 5 players should
use the Team Game option. Also, Cooperative Games of
more than 4 or 5 players will likely have an extended game
length.

 
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Thomas
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So for a 2-player game is it best we each control one character?
 
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Sean West
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LunarSoundDesign wrote:
dragoncymru wrote:
There's only supposed to ever be 4 Adventures on the board...


Why does the game say 1-8 players than?


New artifacts are put on the board each time one of the four is recovered. So there's basically a never-ending supply but there are only ever 4 on the board at one time. With 8 players, you're all racing to collect them before someone else does.
 
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William Bowers
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wrrlykam wrote:
Quote:
Players
Fortune and Glory®, The Cliffhanger Game can be
played by 1-8 players, either Competitively or Cooperatively.
It also offers a Team Game option, as well as a Solo play
experience. Due to the length of game, it is recommended
that Competitive Games with more than 5 players should
use the Team Game option. Also, Cooperative Games of
more than 4 or 5 players will likely have an extended game
length.


Yeah, I would ignore that. Some of my best games have been with six. (The game actually includes an extra skull token if you wanted to add a fifth adventure if you had seven or eight.) personally I would love to try it with eight going after four adventures, that would probably be epic.
 
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Shannon T
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LunarSoundDesign wrote:
dragoncymru wrote:
There's only supposed to ever be 4 Adventures on the board...


Why does the game say 1-8 players than?


I had to do a double take on this.

It says Adventures not Adventurers.
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David Bate
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thewagon wrote:
LunarSoundDesign wrote:
dragoncymru wrote:
There's only supposed to ever be 4 Adventures on the board...


Why does the game say 1-8 players than?


I had to do a double take on this.

It says Adventures not Adventurers.


ROFL. Ha ha. The original topic was moved by one consonant to a slightly different topic. Classic.
 
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