I own the original Chrononauts, and created a Vassal module for the solo version. I'd like to extend the module to EAC, but haven't yet received my copy.
A few questions:
- are there any differences between the solo rules in EAC vs. the original?
- which cards are used in EAC solo?
Been a while since I've played, but I believe you've got two options.
1 - full timeline spread, 8 chrononauts and mixed decks
2 - just the EAC spread and just the EAC chrononauts & cards.
I played a full timeline with 16, ups the challenge while still using the full timeline.
Now, this could just be my addled fever dreams, but I'm pretty sure that was how I played it solo.
Can anyone chime in on if the following cards are what are included in the EAC solo mode?:
- all timeline cards (32)
- all patch cards (20)
- all IDs (14) (suggested that 8 IDs are drawn?)
- all Inverters (16) as follows (how many drawn? 5?):
. Reverse Fate (9)
. Restore History (1)
. Halt Attack (1)
. Suppress Information (1)
. Spread Rumors (1)
. Steal Plans (1)
. Start a Fight (1)
. Sway Voting (1)
What about the Timewarp cards? Are these used in solo?