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Subject: What I'm looking forward to the most... rss

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Raphael Pigulla
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are gonna be the custom bosses that crafty people in the community are undoubtedly going to come up with once the game hits retail.

Just think of all the awesome stuff you could do with boss deck AI mechanic! Back in the day I played an unhealthy amount of WoW and a lot of stuff that made the boss fights one is already in Myth or could very easily be emulated. You have threat, with the discard/shuffle mechanic of the AI you basically have cooldowns on the boss' abilities... I can't wait!

And with Myth being fully cooperative, it's no problem to extensively playtest custom bosses by yourself without becoming schizophrenic :-)

Plus, I'll finally be able to put my Reaper miniatures to good use :-)
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Michelle
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The boss decks don't control the boss's AI, they control the minion spawns throughout the game. The "darkness deck" you see being played throughout the gameplay videos is the Arachnid Boss's deck.
 
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Raphael Pigulla
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Fair enough, but they'll have some sort of AI nonetheless. And I'm definitely going to come up with bosses controlled by an AI deck for my group I think it'd fit really well into the design of the game.
 
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Jeffrey Handley
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Unboxing 500+ minis.
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Brian Davis
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having 200 new minis to paint...

it's also the thing im dreading most
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Itai Rosenbaum
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Call me crazy, but I'm looking forward to playing the game...
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Adam Sadler
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IronSyndicate wrote:
Call me crazy, but I'm looking forward to playing the game...


This.
 
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Chris Smith
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Little bit inclined to agree with Itai

Taking the topic as more of a 'other than that' though

Custom game-types, like tower defense. =)
 
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Itai Rosenbaum
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Smoothsmith wrote:
Little bit inclined to agree with Itai

Taking the topic as more of a 'other than that' though

Custom game-types, like tower defense. =)


Well, after I've played it for a while, I'll start working on my custom story campaign thingy... That'll be fun.
 
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Luka Kovač Plavi
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n3rd wrote:
are gonna be the custom bosses that crafty people in the community are undoubtedly going to come up with once the game hits retail.


Adding an S to the word CUSTOM during the first read by accident made me feel very awkward
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