Tusken Raider wrote:
I just need to check - should be a very simple question. Doubt I'm going to use Elusiveness but I need to be sure how it works in case it's used against me.
When defending, you may receive 1 stress token to choose 1 attack die. The attacker must reroll that die. If you have at least 1 stress token, you cannot use this ability.
Let's say I attack someone with Elusiveness with 4 dice and let's say I have Target Lock and Focus. I roll and get one hit. I use my target lock and get one more hit and a crit and an eye. I use the focus to change the eye to a hit. At what point can they / must they use Elusiveness? After the first roll? After the target lock? After the focus? Whenever they wish?
I'm assuming at the very least they have to use it before they roll their defence dice. Or do they?
The defender modifies the attack dice before the attacker does. It would go like this:
1- attacker rolls
2- defender uses Elusiveness to force reroll of a die; attacker rerolls it
3- attacker spends Target Lock to reroll dice... but cannot reroll the die that has already been rerolled
4- attacker spends Focus to modify results
5- Defender rolls defence dice...
This is why Han Solo says he must reroll "as many dice as possible" - there might be a die he cannot reroll due to Elusiveness.
For more information, see the rule book. I think it's under Combat Phase where it numbers the order of events and describes at what points each player can modify dice.