Recommend
9 
 Thumb up
 Hide
5 Posts

Age of Industry» Forums » Sessions

Subject: Isleworth Boardgamers try out Age of Industry rss

Your Tags: Add tags
Popular Tags: [View All]
Philip Thomas
United Kingdom
London
London
flag msg tools
badge
Avatar
mbmbmbmbmb
First game for all three of us. Barrie and I had at least played Brass before, while Andy was new to the whole concept, and- as luck would have it- going first. After a brief consultation he drew two more cards and developed his factories.

I placed a cotton mill and railroad over in the North East, Barrie drew two cards and developed his factories, and Andy drew two cards and developed his factories. I placed a port and shipped, paying back my loan. I think Barrie now placed a cotton mill and railroad in the South West. Andy placed a Coal Mine in Belgium and a railroad to the Ruhr. I placed a steelworks in the Ruhr and developed my factories.

Andy was able to build a factory in the Ruhr and sell to Belgium. I managed to build a factory in Hannover and sell to Holland, Barrie sold his cotton in France- twice I think. There now developed three networks of rails and industries. In the North-West Andy and I had a network based round the Ruhr. In the North-East Andy and I had another network based around Berlin- which reached as far south as Bohemia. In the South was Barrie's own little network stretching from France to Munich.

Before the game began Barrie had been asking about walling a region of the board off from the other players and he was prety close to doing it, but of course the flaw with that plan is it only works against industry cards. I was able to drop a factory in Munich with a region card, spoiling Barrie's plans for the distant market in Austria. Not long after that the three networks became connected and we ran out of coal (on the board).

Fortunately Andy swiftly overbuilt his own coal mines to replenish the supply. Barrie and Andy developed past their level 1 ports but I used mine- in the second case in conjunction with Andy. The Kiel distant market was no demand so there wasn't much building in Kiel or Hamburg for most of the game.

Eventually Andy's level 3 mines were exhausted, and the coal display, and Barrie overbuilt my coal mine in Bohemia. A little later I overbuilt his in France so honours were even. I was able to build and flip all my factories while Barrie and Andy had a couple unbuilt. The game ended fairly swiftly after the deck ran out, with me passing in order to discard my last two cards and stop the others earning more points.

End game scoring is a bit tedious with the railways, but eventual scores were Barrie 38 Andy 45 Me 51 (I think).

Good game, I like the flow of it better than Brass I think. Can't wait to try out the other maps (Minnesota/Japan was bundled into my copy at purchase)!
6 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Matt
United States
Apex
North Carolina
flag msg tools
badge
Avatar
mbmbmbmbmb
Good session report.

IIRC, you only get one action on the first turn. From your description, I can't tell if you did or didn't.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Philip Thomas
United Kingdom
London
London
flag msg tools
badge
Avatar
mbmbmbmbmb
mmm you are correct. I suspect everyone would have used their first action to draw two cards though. So not much difference.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Finland
flag msg tools
badge
Avatar
mbmbmbmbmb
I prefer New England map over Germany. Japan is best with three players. Overall I prefer the game with four players. The game lasts couple turns too long with three players unless you remove some cards from the deck.


1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Philip Thomas
United Kingdom
London
London
flag msg tools
badge
Avatar
mbmbmbmbmb
My plan, if I get the chance, is to progress through the maps in appparent order of complexity-Germany then New England then Minnesota then Japan.

Andy had about 6 cards left in hand and Barrie had 4 when the game ended...if we'd managed to come into the end game with evenly distributed cards it probably would have lasted a couple turns longer.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.