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Subject: Great for competitive kids rss

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Harvey O'Brien
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...easy ...easy ...eeesay...
I actually acquired this game in a discount outlet some years ago, mainly on the strength of nostalgia for the licence. It's a great pity that the minatures are generic plastic racing cars, because otherwise it is well presented with colourful graphics faithful to the show.

Players take turns, starting with the youngest, and roll dice to determine the movement of their chosen vehicle around the track. You acquire cards from landing on certain squares and your goal is to acquire four 'car' cards (illustrated with images of the vehicles from the show) before crossing the line for a finish. If you don't have four cards when you cross the finish line, you go around again until you have them. You can lose all of your cards by drawing The Mean Machine. Cards also have other effects, such as causing you to lose a turn or instructions to retreat or advance by a given number of paces.

The game is really for kids, or a party game for late, slightly boozy, nights. It has found its greatest success with my then eight year old nephew, who couldn't get enough of it and demanded to play it every time he came over. He's a very competitive child (loves Monopoly - he has five different editions of it already, now at the age of ten), and the mixture of acquiring cards and gloating as your rivals are thrown off course by the so-called 'dastardly diversions' (alternate, delaying, routes you must take if your car lands on the relevant unlucky square) appealed to him greatly. In as far as this goes, the game definitely brings out the Dick Dastardly in your kids. Now, whether that's something you want to encourage is another story.

This is a very simple and fairly repetitive game, but like a game of Ludo or Snakes and Ladders, it has its charms when played with the right demographic.
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