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Subject: What makes for a good Map (with it's rules changes)? rss

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Andrew Young
Wales
Wellesley
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And if you never have, you should. These things are fun and fun is good.
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I've played AoS about 4 times now. Haven't won yet but lost by a point on Thursday. I'm addicted to the game. I've found, however, that I've had more fun on the Ireland map and with it's rule changes, e.g. de-urbanization. Granted we've played with 4 on the Ireland and 5/6 on the Eastern US, which has something to do with the fun of a map.

I really like Ireland. The games have been more tense and close. Why? What other maps offer close games by design? Or am I off here.



Andy
 
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J C Lawrence
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Campbell
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medievalbanquet wrote:
I really like Ireland. The games have been more tense and close. Why? What other maps offer close games by design?


I also like Ireland, tho I prefer it with 3 not 4 players as I find the ability to screw other players in 4 player games so far exceeds the ability to help oneself especially in the early game, as to make the early game too random for my taste. Other maps I'd recommend as being particularly tight: Germany (my second favourite map after Ireland), China (clearly a 4 player map, 5 is too many), Japan (3 players only), and North of England (5 or 6 players, too open with 4)
 
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Andrew Young
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And if you never have, you should. These things are fun and fun is good.
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Yes, 4 players on Ireland makes it very hard. But we like that. I was shut out of all sea lanes which we thought were real important to be able to win. Turns out I should have won but had made a minor mistake during the game. There are aspects of this game that I like with respect to 'screwing people'. Some are inadvertent while others are good defensive measures.
 
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