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Subject: Arkham Horror PBF 32: It's Time to D-D-D-Duel! rss

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Allan Cybulskie
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As I know that when things aren't busy at work I can run two games at once, I'll now try to move the list along and get some people playing AH PBFs again.

Anyway, let me start with the details stolen frominspired by Duke of Earl:

This is BGG Play by Forum Arkham Horror game number 24.

This game is by invitation only.
If you wish to participate, there is a waiting list here:
http://boardgamegeek.com/wiki/page/AH_PBF

Post Typography
* Normal text for discussions, etc.
* Italics for flavor text/fluff. This is optional, but encouraged.
* Bold for in-game moves and actions.

Images
Please use images in your post to identify your character when you post. It helps people keep track of who everyone is. You can find some banners in the other games.

Subscribe to the thread!
I will usually refer to everyone by their character name and gender. Don't be offended by that.

For the sake of game speed, COs (Conditional Orders) are a great way to keep things moving along unless you check in frequently. Although I can't always promise to remember them [grin].

I encourage all players to roll for themselves as much as possible, and give me as much information as they can about what they're doing and what the outcome is. It makes updating so much easier for me.

I tend to do updates once a day,

Game Type
This will be a 4 - 6-player game using only the Base Game.

Character Choice
Every player receives 3 random investigators, of which he or she chooses one to play as.

This is a text-only game, meaning that I won't be doing image updates. What I plan to do is give my text updates, and a link to an image of a blank board for a reference. Alternatively, a player -- or even a non-player -- can volunteer to produce images. It's up to you. I'll list the formats of my text updates in the next post.

Note that I also like to provide a little narration/flavour text of my own around the story. Hopefully, it will be entertaining. The title of the thread relates to what I'm planning to do this time, so if you can identify it you'll get a sneak preview.

I'll invite a few more than you'd expect due to no replies and the issues with text only games. I'm also ignoring the timezone restrictions for the invite list, mostly because I don't see it as a problem with my update schedule and because the list moves slowly enough that people might just want to play any game that comes along.

Invited Players:

RainbowPonyPrincess No response
cal2cool4u Declined
minus3 No response
SkadeZero IN
AssidiousBlue No response
Thumpp IN
Madazam No response
drb1004 IN
Stewie IN
cdietschrun Declined
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Allan Cybulskie
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The player updates will look like this. I give them at the beginning/end of each round and after the movement phase:



Player Status

Dexter Drake

Sanity: 5/5
Stamina: 5/5
Magick Shoppe

Bob Jenkins

Sanity: 1/4
Stamina: 4/6
French Hill Streets

Gloria Goldberg

Sanity: 1/6
Stamina: 4/4
St. Mary's Hospital

Vincent Lee

Sanity: 4/5
Stamina: 4/5
Black Cave

Jenny Barnes

Sanity: 2/6
Stamina: 4/4
Merchant District Streets

Darrell Simmons

Sanity: 3/4
Stamina: 6/6
Woods

Inventory

Dexter Drake - Rifle, Lantern - Holy Water - Shrivelling, Heal, Flesh Ward - Speed - 3 Clues, 2$, Trophys x0, Toughness x0 , Gate x0 -

Bob Jenkins - Press Pass, Shotgun - Obsidian Statue, Illuminated Manuscript - Dread Curse of Azathoth - Lore - - 4 Clues, 3$, Trophys x5, Toughness x5 Dimensional Shambler, Maniac(2), Byakhee, Zombie, Gate x1 R'leyh -

Gloria Goldberg - .18 Derringer - - Find Gate, Wither, Wither - Fight - 4 Clues, 3$, Trophys x2, Toughness x4 Byakhee, Dark Young, Gate x0 -

Vincent Lee - .18 Derringer, .45 Automatic, Dark Cloak, Call the Azure Flame - Alien Statue, Mists of Releh, Ruby of R'lyeh - - Will - 10 Clues, 4$, Trophys x2, Toughness x4 (Gug, Ghoul ), Gate x0 () -

Jenny Barnes - Ley Line Map, Shotgun - Throne of Carcosa (Rivertown), Dragon's Eye - Flesh Ward, Wither, Shrivelling - Bravery - Eric Colt - 0 Clues, 1$, Trophys x1, Toughness x2 (Hound of Tindalos), Gate x0 -

Darrell Simmons - - Gladius of Carcosa, Cabala of Saboth - Heal, Dread Curse of Azathoth - Lore - 1 Clues, 3$, Trophys x5, Toughness x5 Maniac, Ghost, Gug, Cultist(2), Gate x0 -


Current Skills

Dexter Drake Speed/Sneak: 2/4 Fight/Will: 2/2 Lore/Luck: 4/1
Bob Jenkins Speed/Sneak: 4/1 Fight/Will: 2/5 Lore/Luck: 3/1
Gloria Goldberg Speed/Sneak: 4/0 Fight/Will: 2/3 Lore/Luck: 4/2
Vincent Lee Speed/Sneak: 3/2 Fight/Will: 2/2 Lore/Luck: 3/3
Jenny Barnes Speed/Sneak: 1/3 Fight/Will: 4/2 Lore/Luck: 3/3
Darrell Simmons Speed/Sneak: 5/1 Fight/Will: 2/4 Lore/Luck: 3/1


First Player: Vincent Lee[/q]

The map updates look like this. I give every time I draw a Mythos card. Just picture an image of a blank board somewhere around where D'Anna is:



High Tides
Headline


Headline: Mythos Ability: Investigators in Rivertown, Easttown, and Merchant District streets or locations must pass a Fight (-1) Check or be delayed.

Flavor Text: The tides seem to be defying the tidal charts, causing elevated water levels far upriver.

Vincent Lee's roll: Daimbert previously rolled 1d6 = (5) = 5

Environment (Mystic): Mythos Ability: All monsters with a moon dimensional symbol have their toughness, combat damage (if any), and horror damage (if any) increased by 1.

Rumour: Mythos Ability: Ongoing Effect: Place 1 Clue token on this card at the end of every Mythos Phase (beginning the turn after it enters play. If a player ends his movement at St. Mary's Hospital, he may place a doom token on his investigator sheet.

Fail: When the 3rd clue token is place on this card, return this card to the box and discard the doom tokens from the investigator sheets. All investigators who discard doom tokens are unaffected by the disease. Investigators who do not discard doom tokens are reduced to 1 Stamina and 1 Sanity due to the disease's ferocity.

There are three clues on this Rumour. It activates, but everyone has a doom token, so nothing happens.

Act 1 is in play.
Act 2 is in play

Gates

The gate would open at the Woods, which is sealed, so nothing happens.

The Witch House: Great Hall of Celano
Historical Society: R'lyeh

Seals

The Unnamable
Unvisited Isle
Black Cave
Woods

Clues

Arkham

Science Building
Independence Square

Monsters


Monster Limit: 8 of 9.

Outskirts: 2 of 2.

Arkham

Dark Young - The Witch House
Dark Young - Historical Society
Dhole - Southside Streets to Uptown Streets
Mi-Go - Sky to French Hill Streets (lowest Sneak)
Formless Spawn - Historical Society
Ghost - Witch House
Star Spawn - Southside Streets
Warlock - Witch House

Outskirts

Ghoul
Ghoul

Tracks

Doom: 8

Terror: 5

Blights:

Father Michael - Blessings are discarded during the Upkeep phase on a roll of 1-5.
Velma - The terror level is increased by 1 (triggering another Yellow Sign).
Doctor Mintz - After an investigator pays to restore his Sanity to its maximum value at Arkham Asylum, he loses 1 Stamina.
Nurse Sharon - After an investigator pays to restore his Stamina to its maximum value at St. Mary's Hospital, he loses 1 Sanity.
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Dan Booth
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I'm 8th on the list of invitees, but if you need me, I'm in! goo

Dan.
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Der Cordwainer

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I would like to play.
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John Dietrich
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I'd like to give it a try if a spot is still open. Thanks for the invite in any case.

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Cal Corum
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Thanks for the invite, but I'm going to pass this time. Good hunting!
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Skade Zero
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ty for the invite and i would love to play!
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Allan Cybulskie
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We now have four people confirmed to play, and so the game will go ahead. I'll wait until Thursday morning for final replies, and then take the top in the waiting list and generate characters.
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Allan Cybulskie
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The players are:

SkadeZero 1d100 = (34) = 34
Thumpp 1d100 = (53) = 53
drb1004 1d100 = (81) = 81
Stewie 1d100 = (98) = 98

Lowest number starts first.

I'll generate random characters for everyone tonight when I get home, and build my spreadsheets over the weekend. So we should be able to start by Monday.
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  • 357228. Daimbert
  • 1d100 =
  • (34) =
  • 34
  • Thu May 9, 2013 10:45 am
  • [+]
  • 357229. Daimbert
  • 1d100 =
  • (53) =
  • 53
  • Thu May 9, 2013 10:45 am
  • [+]
  • 357230. Daimbert
  • 1d100 =
  • (81) =
  • 81
  • Thu May 9, 2013 10:46 am
  • [+]
  • 357231. Daimbert
  • 1d100 =
  • (98) =
  • 98
  • Thu May 9, 2013 10:46 am
Allan Cybulskie
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SkadeZero, you may choose from: "Ashcan" Pete, Michael McGlen, Darrell Simmons

Thumpp, you may choose from: Joe Diamond, Vincent Lee, Harvey Walters

drb1004, you may choose from: Amanda Sharpe, Jenny Barnes, Carolyn Fern

Stewie, you may choose from: Kate Winthrop, Dexter Drake, Bob Jenkins
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Skade Zero
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Darrell Simmons, please.
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Dan Booth
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Quote:
drb1004, you may choose from: Amanda Sharpe, Jenny Barnes, Carolyn Fern


All the Single Ladies, eh..?

Well, as I was Jenny last time, this time I'll take:

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John Dietrich
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I think Bob need a night out.
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Der Cordwainer

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Joe Diamond, please.
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PB Simp
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Hey, was this an open invite? I think I'm halfway down the list but am very keen
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Allan Cybulskie
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Krysmopompas wrote:
Hey, was this an open invite? I think I'm halfway down the list but am very keen


No, I used and am really trying to use the list to generate these, just to be fair to everyone. That being said, I am planning on running a game from the list pretty much continually for the next while, so in a couple of games it should come around to you.

Now, if only we can get another mod modding so that _I_ might eventually be able to play [grin]. The last time I actually played, the mod bailed in the middle and I had to take over and mod it to the end. Outside of a game in the league that I'm also working with, I haven't played in ages.
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Allan Cybulskie
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Soon, the great god will awaken, and his power will be mine! Mine!



Kaiba, stop!



Yugi! What are you doing here?!?



Kaiba, you can't release the Ancient One! It's a great evil that will destroy the world!



Oh, Yugi, you always say that. But I won't let your petty fears about the destruction of the entire dimension stop me from achieving my goal.



And what goal could you possible achieve by setting free an Ancient One?



I'm going to capture it in a card, and use it to be completely unbeatable in a children's card game!



[crickets]



Hey, I wasn't a main character and so didn't get a lot of development. I'm working with what I've got.



Kaiba, I can't let you risk destroying the world over this, and so I'll stop you using the only method available for a crisis this serious.



You're challenging me to a children's card game?



No, this is too serious for that.



So, then, a dice game that looks exactly like a children's card game?



No, more serious than that!



No ... you can't mean ...



Yes, Kaiba. I challenge you to an age 13+ board game!



Noooooooo!



It's the only way, Kaiba!



Fine, then draw your investigators and let's get the game started.
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Allan Cybulskie
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I'll shuffle up the cards and get the AO out tomorrow, but I've started my narrative now. It will probably steal a bit from the Yu-Gi-Oh Abridged series, which if you know anything about the anime you'll find hilarious and even if you don't will probably enjoy.
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Allan Cybulskie
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Player Status

Darrell Simmons

Sanity: 4/4
Stamina: 6/6
Newspaper

Joe Diamond

Sanity: 4/4
Stamina: 6/6
Police Station

Carolyn Fern

Sanity: 6/6
Stamina: 4/4
Arkham Asylum

Bob Jenkins

Sanity: 4/4
Stamina: 6/6
General Store


Inventory

Darrell Simmons - Rifle - Cabala of Saboth, Obsidian Statue - - Sneak - 1 Clues, 4$, Trophys x0, Toughness x0 , Gate x0 - Retainer

Joe Diamond - .45 Automatic, Dynamite, Rifle - - - Marksman - - 3 Clues, 8$, Trophys x0, Toughness x0 , Gate x0 -

Carolyn Fern - Map of Arkham, Tommy Gun - Holy Water, Holy Water - - Fight - 1 Clues, 7$, Trophys x0, Toughness x0 , Gate x0 -

Bob Jenkins - Cross, Dark Cloak - Healing Stone, The King in Yellow - - Stealth - 0 Clues, 9$, Trophys x0, Toughness x0 (), Gate x0 () -


Current Skills

Absolutely not updated, and don't even reflect possible combinations. Will be updated after the first setting of skills

Darrell Simmons Speed/Sneak: 2/4 Fight/Will: 2/2 Lore/Luck: 4/1
Joe Diamond Speed/Sneak: 4/1 Fight/Will: 2/5 Lore/Luck: 3/1
Carolyn Fern Speed/Sneak: 4/0 Fight/Will: 2/3 Lore/Luck: 4/2
Bob Jenkins Speed/Sneak: 3/2 Fight/Will: 2/2 Lore/Luck: 3/3

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Allan Cybulskie
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As per his special ability, Bob to choose 2 from: Cross, Dark Cloak and Map of Arkham

Post your initial slider positions, and then tomorrow evening if that's all posted you'll get your first Mythos.
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Allan Cybulskie
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(Thinking) Well, let's see what awesome and powerful investigators I have here:

A photographer?

A salesman?

A psychologist? Really?

Well, at least the private eye might be useful. The image at least has a weapon in it.

Well, there's nothing I can do about it except hope that the equipment cards are good ...



I play Darrell Simmons, the photographer, face up at the Newspaper!



Make sure he gets my good side, Yugi.



I also play Joe Diamond, the private eye, face up at the police station!



Seto, he's watching you.



Yes, Mokuba. He sees my EVERY move.



I also play Carolyn Fern, the psychologist, face up at Arkham Asylum.



...

A psychologist? Really?



She has incredible mind powers. Miiiiiiiind pooooowers!



...



Yeah, I'm not buying that either. Finally, I play Bob Jenkins, the salesman, face up at the General Store!



You won't be able to buy your way out of this one, Yugi. I promise that I'll have far more fearsome creatures to throw against you. You have no chance of winning.



Just shut up and draw your first card.
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Dan Booth
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The great thing about being the only shrink in a town full of mobsters and religious nuts? The weaponry they leave behind...

Starting stats:
Speed/Sneak 2/1
Fight/Will: 3/2
Lore/Luck: 3/4
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Allan Cybulskie
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Oh, and I forgot, but your AO is:

Shub-Niggurath

Combat rating: -5

Defenses: Physical Immunity

Worshippers: Shub-Niggurath's young are numberless. Dark Young have the Endless ability.

Power: Black Goat of the Woods - While Shub-Niggurath stirs in her slumber, all monsters have their toughness increased by 1.

Start of Battle: Any investigator with no monster trophies is devoured.

Attack: Each investigator must pass a Sneak (+1) check or lose 1 monster trophy. Any investigator with no monster trophies left is devoured. The check's modifier decreases by 1 each turn (+0 the 2nd turn, -1 the 3rd turn, etc.)

Doom Track: 12
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John Dietrich
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Not much in the way of weapons in my closet. I'll have to do some shopping before I set out this evening.

Bob will take the cross since it's easy to carry and the cloak since it may be a cold night.

Starting Stats:
Speed/Sneak: 3/2
Fight/Will: 4/3
Lore/Luck: 3/1
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John Dietrich
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[imageid:772732original]

I think Bob needs to have some skill beyond awesome sales ability too.
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