South Sioux City
For those interested in the GBACW series, I have created 10 video sessions explaining the details of how to play this series. Since these are large files, rather than post them in each GBACW game listing, I am posting this note to direct you to the master listing in the files section for Terrible Swift Sword.
The training is in ten parts, with pictures, arrows and text. (My CD version of this has audio, too, but I don't think I can upload that and make it work.)
The table of contents:
+ Sequence of Play
+ Units and Formations
+ Facing and Zone of Control
+ Leaders and Command
+ Line of Sight
+ Fire Combat
+ Final Phases (Rally, Ammo Resupply, Leader Replacement)
If you are interested in playing any of the GBACW system, these should be very helpful. I have also uploaded known errata and a Rapid Access Chart of frequently used die roll modifiers, and some FAQ notes on Cavalry and Artillery.
The Stonewall: Battle of Kernstown system is closer to the original TSS system - but these rules are very close - and better if you use these rules rather than the original. (IMHO). I also discuss the major changes between original TSS and the GBACW in the last few slides of session 9.
If there is enough interest in these, I might upload a video talking our way through a sample turn, to show you how it all 'fits together.'
Any feedback is appreciated, and should improve the final product. Thanks!