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Kreta» Forums » Variants

Subject: Slight change to setup rss

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Ken Boone
United States
Berea
Ohio
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Especially when playing with 4 people, the last player is at a disadvantage if the 2 initial scoring fort cards both abut the same territory. To fix this, just make sure the inital 2 cards don't share a territory.
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John Carlton
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Shawnee
Kansas
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We played this last night and ran into that problem, with cards 4 and 6 coming out to start.

It made me think of a variation for the four player game:

Deal out 12 scoring cards (instead of 11). Flip over the first three. Always score the next two cards in the line, and let the person who plays the Castellan determine where the third area will be.

(i.e. - The first person to play a Castellan will decide where the 4th area is scored, and so forth.)

My thought is that would give players (especially those at the end of the turn order) a little bit more opportunity to plan ahead, but still maintain a pretty fair amount of conflict.

What do you guys think?


EDIT:
I'm two years too late! GeoMan has already suggested this variant, here:

http://www.boardgamegeek.com/thread/68055
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