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Subject: Gatling used by the sheriff eliminated a deputy and an outla rss

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Koby Shachar
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The sheriff used a gatling and by doing that he eliminated
both a deputy and an outlaw. In our case the deputy was
killed first (by the order of the players - clockwise)
so he had to lose all the cards in his hand, when the outlaw
was eliminated (a second later, in the same turn) he took
three cards from the closed deck.

Is it the right way to do it?
 
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Mike Harris
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Re: Gatling used by the sheriff eliminated a deputy and an o
I believe that is right.
 
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Andrew Vecere
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Where in the rules does it say that a player, loses there cards when they die? While the first play card(gatling gun) is in play. I thought the gatling could play out as all players get hurt, unless you have a miss. Everone except the Sherif in this game, would have to play a miss card. Then if that player is alive, they can resume turn order. Everyone dead would hold on to there cards.(as in "ghost town" expansion card)I'm at a loss....please explain...
 
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Richard Pardoe
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Re: Gatling used by the sheriff eliminated a deputy and an o
When the Sheriff kills a deputy -

then the Sheriff must discard all cards he has in hand and all cards in play (ie on the table in front of him).

In the situation above, Sheriff played Gatling. The first player killed (guess they had a single bullet left and had neither a missed card nor beer - so they died) is revealed to be a deputy. Therefore as a penalty, the Sheriff loses all his cards. The next player also couldn't play a missed card and is killed and revealed to be an outlaw. As a reward, the Sheriff (as the outlaw killer) gets 3 cards as a reward.

The timing is important (hence the question that started this thread) as if the players had been killed the other way around (Outlaw first, then deputy) - the sheriff would have drawn 3 cards reward but then lost them (and the rest of his hand) for killing the deputy.

As for dead characters losing their hands - in the rules, under Eliminating a character - When a player is eliminated from the game, he shows his role and discards all the cards he has in his hand and in play.

This is at the top of the fifth page of the rules. The penalties/rewards for killing deputies/outlaws is just under this paragraph. Both are just above END OF THE GAME

As for the "Ghost Town" - dead players can come to life - but they draw 3 cards at the start of their turn (instead of the normal 2) and play with those cards.
 
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RPardoe wrote:
The timing is important

I'd rather say the order of the players sitting at the table.

I wonder how this situation is handled with the "Gold Rush" High Noon card in play, as it switches the turn order to counter-clockwise, but does not affect the order for the dynamite and "General Store".
RPardoe wrote:
As for the "Ghost Town" - dead players can come to life - but they draw 3 cards at the start of their turn (instead of the normal 2) and play with those cards.

Except for Bill Noface and Pixie Pete, who draw 5 and 4 cards respectively.

BTW, the sheriff must have been quite stupid in this situation risking to lose all his cards due to killing his own deputy.
 
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Robert .
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Re: Gatling used by the sheriff eliminated a deputy and an o
What bugs me is how wouldn't a sheriff know who his deputy is? zombie
 
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Kobra1 wrote:
What bugs me is how wouldn't a sheriff know who his deputy is? zombie

A good renegade may disguise as a deputy.
I even disguised as deputy when i played an outlaw a few times and shouted a tequila for the sheriff.
 
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C.K. Au
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but i thot the penalty and reward (3 cards) apply only when you directly eliminate a player using the Bang card, and not thru the Gatling or Indians cards (or did we play it wrong?).

The Indians/Gatling is an event card ie. indians attack and if you do not have a Bang card, you lose a life point. So an outlaw happened to be killed it's by the "event", do I still get the 3 free cards?

 
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Robert .
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Re: Gatling used by the sheriff eliminated a deputy and an o
jack208 wrote:

The Indians/Gatling is an event card ie. indians attack and if you do not have a Bang card, you lose a life point. So an outlaw happened to be killed it's by the "event", do I still get the 3 free cards?


If YOU initiated the "Event" then you get the 3 free cards.
 
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Richard Pardoe
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Re: Gatling used by the sheriff eliminated a deputy and an o
jack208 wrote:
The Indians/Gatling is an event card ie. indians attack and if you do not have a Bang card, you lose a life point. So an outlaw happened to be killed it's by the "event", do I still get the 3 free cards?


You played the card and the result was that a player was eliminated. Therefore, you get any rewards or penalties for playing the card.

The only card (in the base game) that does not trigger rewards/penalites is Dynamite as explained in the rules. Elimination by Dynamite is not considered caused by a player.

 
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YOU use the gatling gun to fire a salvo at all players & YOU bribe the indians with firewater.

I think the reason why the dynamite doesn't count, is, that you probably forget who played after passing a few rounds around the table.
(Besides, with the Dodge City expansion you get a second dynamite.)
 
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Fraser
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Re: Gatling used by the sheriff eliminated a deputy and an o
RPardoe wrote:
When the Sheriff kills a deputy -

then the Sheriff must discard all cards he has in hand and all cards in play (ie on the table in front of him).


Oops, missed that rule when we played today. As the Sheriff, I took out a deputy. To be fair he had just shot the other deputy, so I really did think he was an outlaw...
 
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