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Subject: Fallen now on Kickstarter! (Image Heavy) rss

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Tom Green
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Well everyone, it's finally here.

After a year in a development, a lot of hard work, and a lot of fun, our game of Fallen has launched. The game is available for pre-order now on Kickstarter.

The Kickstarter site has lots of information, some great videos, and tons of added content.

We hope you all have as much fun exploring the dark dungeons of Fallen as we had making it.

So a big thank you to all who gave your support, from friends, family, artists, writers, playtesters, our production team, to all the great folks at GameStorm and Norwescon who helped make this an even better game. We couldn't have done this without you.

Watchtower Games

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Team Ski
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Re: Fallen now on Kickstarter!
Backed! Good luck Tom!

-Ski
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Reaper Steve
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Re: Fallen now on Kickstarter!
I normally wait 'til the endgame to commit my pledge, but I jumped right on this one!
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Tom Green
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Re: Fallen now on Kickstarter!
We just posted the first update to the Kickstarter campaign with all new stretch goals loaded with content. This includes large bundles of cards at each tier as well as several new characters more easily reached with all their appropriate power, skill, and final battle cards.

Tom
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Tom Green
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Re: Fallen now on Kickstarter!
Fallen Kickstarter Update #1 - "Fallen's Launch and New Stretch Goals"

Fallen's launch has been a very exciting one. We always hoped the game would catch on, but we certainly did not expect to reach 25% funding in just the first day. We can't thank you all enough.

The campaign looks to be well on it's way towards reaching its goal and then some. We had planned on a few of you picking up the bonus content in the Adventure Packs, but the response has been overwhelming. More than half the backers have picked up all four Adventure Packs, which not only crams even more content into your game but helps support Fallen even further. We will post in future updates the new art for the Adventure Packs as each piece is approved.

For everyone who's purchased the core game, we've heard what you had to say about the stretch goals, and we agree. We've loaded up the stretch goals with more of what you want in easier to reach tiers. The first hero, the Huntress, is now unlocked at $20,000, right after the game reaches its funding level. Then plenty more cards than before can be unlocked at each tier. After that, comes the first Dungeon Lord, the Spider Queen, at $35,000 and yet another Hero at $50,000. With your generosity, we'll get several of these exclusive characters into the game before the campaign wraps up.

Keep in mind, all stretch goals and Adventure Packs are exlusive to Kickstarter and will NOT be available for retail after the campaign has ended.

With the new stretch goals, translations have been removed. For those of you looking for Fallen in a language other than English, we hope you'll stay with us and enjoy the game. We'll continue to look into the full translation of Fallen as the campaign continues.

Finally, we are dramatically dropping the price on the three top reward levels. The Enchanter, Summoner, and Sage levels are now all just $200. To prevent our artists from being swamped with your custom creations, we've limited each level to a maximum of 5 pledges. All of your custom creations will be added as exclusives to all Kickstarter copies of Fallen.

Thanks again for all your support.
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Tom Green
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Re: Fallen now on Kickstarter!
Fallen Kickstarter Update #2 - "Repeating Crossbow & 50%"

At the end of day 2, and we've already reached 50%! Nice job, everyone.

Today we're focusing on getting shipping information for more countries and getting the word out about Fallen to as many sites as we can.

And for those of you picking up the "Underworld" Adventure Pack, new art has just been signed off for the renamed "Repeating Crossbow".

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Tom Green
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Re: Fallen now on Kickstarter!
Fallen Kickstarter Update #3 - "Game in Action"

You asked for a video showing the game in action? Well, you got it! You wanted this video to be slightly blurry, with poor sound, and a hairy forearm always in the shot? Well, you got it!

Here is Designer Diary 5 - The Game in Action

It's around 21 minutes of me slowly going through a Story card focusing on the mechanics, dice, and flow of the game. Enjoy!

- Tom

Also, some weird dwarf seems to have dug his way on to the Stretch Goals.
 
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Tom Green
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Re: Fallen now on Kickstarter!
Fallen Kickstarter Update #4 - "Canadian Shipping & Charred Scales"

Okay, all you wonderful Northerners! We've ironed out Canadian shipping for the game. Adding $10 to your pledge will cover shipping.

- For those of you picking up the Cataclysm adventure pack, new art was approved today for the Charred Scales treasure card.

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- Rumors have been cropping up at the Stretch Goal tavern. There's talk about a dungeon chamber filled with clear blue water and statues of old gods. Some poor adventurer never returned from there.
 
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Tom Green
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Re: Fallen now on Kickstarter!
Fallen Kickstarter Update #5 - "Spider Queen Update"

We hit a milestone of 200 backers today and still going strong.

The latest version of the Spider Queen art for the $35,000 stretch goal came in today. She's almost there, just need a few minor tweaks before she's signed off.

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By the way, it's chilling to think how old dwarven weapons can easily get lost in a treasure trove of Stretch Goals.
 
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Tom Green
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Fallen Kickstarter Update #6 - "Introducing the Forge Master"

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Long ago, a powerful enchanter transferred his dying soul into two magical crystals. He placed these crystals inside the frame of a monstrosity made of metal and gears. Hidden away from the world, this terrible creature took to augmenting its minions with metal plates and serrated spikes. Orcs became armor plated abominations. Spiders clicked away through the dungeon with bodies of molten metal.

People have recently gone missing from nearby towns. It is feared they have fallen prey to the creatures of the dungeon, or worse, become the augmented servants of the Forge Master.

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The Forge Master is a Dungeon Lord bent on altering every living creature into one of his metallic creations. His ultimate ability gives a special bonus in the Dark, allowing him to refresh an exhausted creature card. This means higher level creatures are able to be used more frequently throughout the game.

Unlike other characters, the Forge Master's signature power cards are not one time effects to hinder the Hero or provide dice for a single challenge. Instead, all of the Forge Master's signature power cards are Augmentations, machines at the bottom of the dungeon that churn out his diabolical creations. These cards attach to one of his four creature slots to provide permanent effects such as "Welded Plates" or a "Magma Core". From then on, each time a creature in that slot is active, it gains the benefit of the Augmentation. These cards are not attached to a specific creature, but rather a creature slot. Each time an augmented creature is killed or upgraded, the new creature gains the use of the augmentation. This gives the Forge Master considerable power, and should give any Hero pause when these cards appear.

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"Wings everywhere! Wings...teeth...I couldn't save them!" the man says, covered in blood.

"It's okay. You're safe here. What happen- wait. Where are you going? Come back!" You yell as he runs off down another corridor. You shake your head in frustration and look in the direction from which he came. "These bonus Stretch Goals are going to be the death of me."
 
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Tom Green
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Fallen Kickstarter Update #7 - "Augmented Reality"

Our friends over at PixelFire Productions have been cooking up something very interesting to add to the game of Fallen. They've created a tech demo of our skeleton creature card and brought it to life with the help of an Android tablet.

Take a look at the slick demonstration video.

Does having a FREE app like this for you Android folks seem like a fun addition to show off Fallen on game night?

PixelFire says if enough people show an interest in this post, they will look into fleshing out the app, adding more creatures and more animations, and possibly including iOS in the future as well.

Sound like an interesting plan? If so, leave a comment.

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Also, you might want to be careful prowling around the Stretch Goals. You might be the one being hunted.
 
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Tom Green
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Fallen Kickstarter Update #8 - "Fallen is Funded"

$19,000 funding goal reached! You guys did it! Thank you all for your support. We couldn't have done this without you.

But it's no time to rest. Tell your friends and share the game on Facebook/Twitter. We've got stretch goals to cram into this game!

And if you're looking for an old book to thumb through, the stretch goals might know of a place you can visit.
 
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Tom Green
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Fallen Kickstarter Update #9 - "Introducing Merace the Sorceress"

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Born into nobility, Merace showed a strong affinity for the magical arts. Ignoring her more scholarly training, she was drawn to the dangerous spells of battle and destruction. With powerful magic at her command, Merace defended her city more than once from the terrors of the wilderness. Evil wizards, night wyrms, and even a storm giant payed the price of attacking her home.

Now with the Dungeon Lord stirring up trouble, Merace has been called upon again to defend the land. Knowing that she alone has the power to bring an end to the chaos, Merace is determined to stop the Dungeon Lord.

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Merace is an intelligence based Hero who starts with the Apprentice Staff, Wizard's Robe, and the Torch. Her ultimate ability provides her with extra power cards if the Shadow Track is in the light. Her spells focus on shielding herself with magic, area effect damage (fireball and chain lightning), and more unusual effects.

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Merace has three skill trees to pursue, including a physical tree (Sword Mage), an offensive tree that also works well with her ultimate by increasing her hand size (Tome of Annihilation), and a magic branch that gives her flexibility in all challenges (Arcanist).

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Merace has the ability to dominate intelligence challenges within the dungeon as well as bolster herself with magic when other devious obstacles are thrown her way.

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Fallen has now reached its first stretch goal at $20,000! The Huntress has now been unlocked, as well as the "Cave of Wings" Story card, and the level 1 Creature "Corrupted Dwarf", useful for snatching up that extra Fortune point to turn the tide.

More goodies will be unlocked at $25,000 including tons of Final Battle cards for every Dungeon Lord as well as the Night Prowler.

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Speaking of stretch goals, looks like there's a trap waiting for you in there.
 
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Tom Green
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Fallen Kickstarter Update #10 - "International Shipping & 2 Articles"

Two of our very own backers were kind enough to create articles about Fallen on their gaming blogs.

"Kick the Box"(half way down the page) by Jason Hancock takes a look at Fallen in a wrap-up of several Kickstarter games that have caught his attention.

And Rob has started up his new gaming site with several new articles including an interview that discusses the inspirations behind Fallen as well as ideas for Fallen's future. You can find the interview at Destinationrpg.com

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International Shipping is here!

For all you non-US gamers, I'm sure you're as tired as we are of all those Kickstarter games that simply say "everyone outside the US add $45 for shipping". We've been working hard to keep the shipping costs down, which is no easy feat for a new publisher. Here are the updated costs for shipping:

USA: No additional charge for shipping.

Europe: Add $7 to your pledge. For those of you who have already added $15 for shipping, we are reducing the $15 cost down to $7 and will now have you handle VAT on your end when you pick up the game (which should be around $8). You should end up paying the same amount (and maybe even a little less). This will reduce delays in getting the game delivered, reduce costly business VAT setup and overseas accounting, and dramatically simplify the process for Watchtower Games so we can focus on making the game the best we can. The end result, reduce your pledge from +$15 to +$7 and you're ready to go.

Canada: Add $10 to your pledge.

Central/South America, and Mexico: Add $15 to your pledge.

Africa, Middle East, Asia, and Oceana: Add $20 to your pledge.

China: Our manufacturer has been kind enough to offer to ship directly to you. We'll update the price here once it's final.

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The Spider Queen has let down her hair with a more evil, updated look. The artist will be making another detail pass at the illustration to put the finishing touches. Once we reach the $35,000 stretch goal, she'll be spinning her dark web within the dungeon.

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Cael Oathbringer, the Priest, makes his debut as a new unlockable Hero at the $50,000 stretch goal. Cael will be an intelligence based character specializing in curing his Wounds and holding off the debilitating Critical cards that are bound to afflict an adventurer.

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If you sailing around the Stretch Goals today, keep a close eye out. You're going to need a bigger boat.
 
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Tom Green
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Fallen Kickstarter Update #11 - "Ghoul Art"

We worked with writers on the new Story cards for the Cataclysm adventure pack, and the cards are already chock full of fiery, goodness. We also brought on another new writer to help out with the additional content.

We're looking into some add-ons that backer's have been asking for such as nice custom dice, a Dungeon Lord screen, play mats, etc. If and when we get more details on these, we'll post them in future updates.

For those of you picking up the Dark Tower adventure pack, here is the newest art asset for the Ghoul creature card:

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And for those of you who haven't caught it yet, we've been sneaking in a new Story, Creature, or Treasure card in to the stretch goals almost every day. So far we have:

"Cave of Wings" Story card
"Tears of the Gods" Story card
"Forgotten Library" Story card
"Orc Trap" Story card
"Corrupted Dwarf" Creature card
"Night Prowler" Creature card
"Water Giant" Creature card
"Ice Hammer" Treasure card

With more goodies to come this weekend, and today is no exception, where the very floor the Hero stands upon sends them plummeting into a dark, watery abyss in "Didn't Stand a Chance".
 
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Fallen Kickstarter Update #12 - "Corruption $25k Stretch Goal Reached!"

The $25,000 "Corruption" stretch goal has been reached! Good work, everyone.

This unlocks the "Night Prowler" creature card and the "Tears of the Gods" story card. In addition, every Dungeon Lord gains 3 more Final Battle cards (9 more in total) to add more variety for the end game. Each Dungeon Lord will receive an easy, normal, and hard difficulty Final Battle card to balance out their decks. Here's an example of some Final Battle cards:

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For those of you picking up the Cataclysm Adventure Pack, the treasure card "Chains of Ilthor" has just received its art, and it's becoming a new favorite around here. This now completes all the art for this adventure pack.

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Story cards for this adventure pack (and the others) continue to be worked on. I'll post some information on the story cards in a later update.

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Yesterday the "Didn't Stand a Chance" story card was added, and today...the treasure card "Book of Knowledge" finds it way on to the stretch goals.

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