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Subject: Swedish Meatballs PBF Game 1 rss

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Agent J
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He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
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Placeholder.

Current players are:
Jythier
QwertyMartin
Fateswanderer

Current Status:

Working on board depiction for internet play
 
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Martin G
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First try: https://docs.google.com/spreadsheet/ccc?key=0Ai8ZDaTVR_0QdHZ...
 
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Agent J
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He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
badge
He's a semi-aquatic egg-laying mammal of action. He's a furry little flat-foot who'll never flinch from a fray. He's got more than just mad skills, he's got a beaver tail and a bill.
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Re: Swedish Meatballs PBF Game 1 (looking for a player!)
qwertymartin wrote:


Pretty colors.
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Agent J
United States
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He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
badge
He's a semi-aquatic egg-laying mammal of action. He's a furry little flat-foot who'll never flinch from a fray. He's got more than just mad skills, he's got a beaver tail and a bill.
Avatar
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Re: Swedish Meatballs PBF Game 1 (looking for a player!)
Do either of you know any other potential players, or should I start hitting up my go-to people for forum games?
 
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Martin G
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Re: Swedish Meatballs PBF Game 1 (looking for a player!)
Nate might be up for it, or garygarison.
 
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Agent J
United States
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He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
badge
He's a semi-aquatic egg-laying mammal of action. He's a furry little flat-foot who'll never flinch from a fray. He's got more than just mad skills, he's got a beaver tail and a bill.
Avatar
mbmbmbmbmb
Re: Swedish Meatballs PBF Game 1 (looking for a player!)
Feel free to reach out. AdamBadura and I have had some success playing Master of Economy online, so I might hit him up after we know about Nate/Gary.
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Martin G
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Re: Swedish Meatballs PBF Game 1 (looking for a player!)
Nate's in.
 
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Nate Straight

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Re: Swedish Meatballs PBF Game 1 (looking for a player!)
Alright... let's do this thing.
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Martin G
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Re: Swedish Meatballs PBF Game 1 (looking for a player!)
So I think the board should be pretty easy to annotate. Just put in one of our initials when a shop is bought, and then a number to indicate how many tourists have wandered in there. And then use R, G, B, Y, P to code the tourists who are present on fountain spaces?

Setup wise we need three sets of 3 non-matching tourists for the entrance spaces and then the remaining 45 randomised (but no more than 3 in a row of the same colour, right?) to make the queue. Does anyone know what the colour distributions are?

 
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Nate Straight

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Re: Swedish Meatballs PBF Game 1 (looking for a player!)
Jythier wrote:
qwertymartin wrote:


Pretty colors.


Looks like a Mondrian!

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Agent J
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He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
badge
He's a semi-aquatic egg-laying mammal of action. He's a furry little flat-foot who'll never flinch from a fray. He's got more than just mad skills, he's got a beaver tail and a bill.
Avatar
mbmbmbmbmb
Re: Swedish Meatballs PBF Game 1 (looking for a player!)
NateStraight wrote:
Alright... let's do this thing.


Woot!

I'm actually really psyched about the game AND the players here, because you guys are tough competition! At least, my (hopefully) inflated sense of who you are as opponents has you set up as tough competition. Except Andrew. Sorry dude. Then again, Container... my specialty. This is totally different.

But there's shops and MONEY so it's got to be awesome. And auctions. I love auctions.

Here is a list.

Jythier
Fateswanderer
QwertyMartin
NateStrait

And now, we pick from the list.

1d4 = (1) = 1

And again.

1d3 = (2) = 2

And a coin toss.

1d2 = (2) = 2
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  • 387471. Jythier
  • 1d4 =
  • (1) =
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  • Tue Jun 25, 2013 3:55 pm
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  • 387472. Jythier
  • 1d3 =
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  • Tue Jun 25, 2013 3:56 pm
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  • 387473. Jythier
  • 1d2 =
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  • Tue Jun 25, 2013 3:56 pm
Agent J
United States
Coldwater
Michigan
flag msg tools
He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
badge
He's a semi-aquatic egg-laying mammal of action. He's a furry little flat-foot who'll never flinch from a fray. He's got more than just mad skills, he's got a beaver tail and a bill.
Avatar
mbmbmbmbmb
Re: Swedish Meatballs PBF Game 1 (looking for a player!)
Jythier
QwertyMartin
NateStrait
Fateswanderer

Totally random. I hate it when I randomly get first player when I do the random stuff.
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Agent J
United States
Coldwater
Michigan
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He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
badge
He's a semi-aquatic egg-laying mammal of action. He's a furry little flat-foot who'll never flinch from a fray. He's got more than just mad skills, he's got a beaver tail and a bill.
Avatar
mbmbmbmbmb
Re: Swedish Meatballs PBF Game 1 (looking for a player!)
NateStraight wrote:
Jythier wrote:
qwertymartin wrote:


Pretty colors.


Looks like a Mondrian!



That looks like the SimCity 4 Region mode.
 
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Nate Straight

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Re: Swedish Meatballs PBF Game 1 (looking for a player!)
How are we handling the customer row setup?
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Agent J
United States
Coldwater
Michigan
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He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
badge
He's a semi-aquatic egg-laying mammal of action. He's a furry little flat-foot who'll never flinch from a fray. He's got more than just mad skills, he's got a beaver tail and a bill.
Avatar
mbmbmbmbmb
NateStraight wrote:
How are we handling the customer row setup?


Badly, so far. How is it handled in the ftf game?
 
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Nate Straight

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Re: Swedish Meatballs PBF Game 1 (looking for a player!)
qwertymartin wrote:
So I think the board should be pretty easy to annotate. Just put in one of our initials when a shop is bought, and then a number to indicate how many tourists have wandered in there. And then use R, G, B, Y, P to code the tourists who are present on fountain spaces?


Whoops. This is the second time this week I've missed an obvious post from you, Martin.

Quote:
Setup wise we need three sets of 3 non-matching tourists for the entrance spaces and then the remaining 45 randomised (but no more than 3 in a row of the same colour, right?) to make the queue. Does anyone know what the colour distributions are?


There are 15 Y and 10 of each of the others, if I recall correctly... but that's one too many, so it must be 14 Y.
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Nate Straight

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I'll whip up a randomized list in Excel and paste it in. Give me just a second.
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Agent J
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He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
badge
He's a semi-aquatic egg-laying mammal of action. He's a furry little flat-foot who'll never flinch from a fray. He's got more than just mad skills, he's got a beaver tail and a bill.
Avatar
mbmbmbmbmb
It's 14 yellow, 10 for the others, by the way.

ninjaNate got it while I was finding it again in the rules.
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Agent J
United States
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He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
badge
He's a semi-aquatic egg-laying mammal of action. He's a furry little flat-foot who'll never flinch from a fray. He's got more than just mad skills, he's got a beaver tail and a bill.
Avatar
mbmbmbmbmb
NateStraight wrote:
I'll whip up a randomized list in Excel and paste it in. Give me just a second.


Well, how do we get the first 9 to go onto the board?
 
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Agent J
United States
Coldwater
Michigan
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He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
badge
He's a semi-aquatic egg-laying mammal of action. He's a furry little flat-foot who'll never flinch from a fray. He's got more than just mad skills, he's got a beaver tail and a bill.
Avatar
mbmbmbmbmb
From the rules:

"All players jointly distribute the visitors:
On each of the three dark blue fountain spaces (the entrance spaces) must be placed three visitors. No two visitors of each group of three may be the same color."

That gives no indication of what the heck is going on to 'jointly distribute the visitors'.
 
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Nate Straight

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Jythier wrote:
From the rules:

"All players jointly distribute the visitors:
On each of the three dark blue fountain spaces (the entrance spaces) must be placed three visitors. No two visitors of each group of three may be the same color."

That gives no indication of what the heck is going on to 'jointly distribute the visitors'.


I'll just go down my randomly generated list to get the first three different customers I find, then assign them left-to-right across the board to each of the entrance spaces... making sure the remaining customers don't break the "no 4 in a row of the same color" rule.
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Martin G
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I don't *think* there's a way Nate can secretly seed the board to his advantage
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Agent J
United States
Coldwater
Michigan
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He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
badge
He's a semi-aquatic egg-laying mammal of action. He's a furry little flat-foot who'll never flinch from a fray. He's got more than just mad skills, he's got a beaver tail and a bill.
Avatar
mbmbmbmbmb
NateStraight wrote:
Jythier wrote:
From the rules:

"All players jointly distribute the visitors:
On each of the three dark blue fountain spaces (the entrance spaces) must be placed three visitors. No two visitors of each group of three may be the same color."

That gives no indication of what the heck is going on to 'jointly distribute the visitors'.


I'll just go down my randomly generated list to get the first three different customers I find, then assign them left-to-right across the board to each of the entrance spaces... making sure the remaining customers don't break the "no 4 in a row of the same color" rule.


See, if we'd had Nate here to start our spreadsheet would automatically add our scores as well.
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Agent J
United States
Coldwater
Michigan
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He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
badge
He's a semi-aquatic egg-laying mammal of action. He's a furry little flat-foot who'll never flinch from a fray. He's got more than just mad skills, he's got a beaver tail and a bill.
Avatar
mbmbmbmbmb
qwertymartin wrote:
I don't *think* there's a way Nate can secretly seed the board to his advantage


We'll know what to blame if he wins.
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Martin G
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The auctions are going to be really annoying aren't they. Open auctions are always a nightmare for asynchronous play.
 
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